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Patch Notes – TOS Version 7.2 『Rise of the Core』

Tower of Saviors Version 7.1 『Multiplayer Mode』had given us a new interactive experience. Now in Version 7.2, 『League Match』 will be starting soon. Summoners can now challenge players from different places through the game, to prove your strength on the first quarter!

 

The new version also brings new stories to TOS realm! New series of monsters and optimized interface have also been applied to improve Summoners’ gaming experience. The Egyptian Gods are ready for『Power Release』, becoming more powerful to step back into TOS realm. Monsters of『12 Zodiacs – Chapter 2』and 『The Immortals』could now be ameliorized. Summoners can power up to challenge the upcoming events.

Tower of Saviors Version 7.2 『Rise of the Core』 update details

1. Added New Monsters

– 33 monsters and various new skills are added. There are 718 monsters in total.


2. Increased Friend and Inventory capacity

– Friend limit increased to 400.
– Inventory increased to 1100 slots.


3. Added New Story Mode Stages

– New story mode stage 『Fort Stirling』,The stage will be available at 『The Traveler’s Memories』 on the right of the main game screen after 『The Third Seal』 is cleared.

 

4. Enhance『Multiplayer Mode』System

– Multiplayer Mode will be opened to Summoners of Lv. 80 or above.

– We have adjusted the consumption from Stamina to Spirit in the Multiplayer Mode.

– Spirit will fully recovered daily, Max of 8 Spirits.

– 『Friendly Game』in Casual Match mode will be removed.

– Added New『League Match』, by winning the『League Match』Summoners will receive league score and prize points. Winning consecutive battles, Summoners will be rewarded with extra league score and prize points.

 

Details on received points:

– Champion will receive 20 League Score and 20 Prize Points.

– First runner-up will receive 10 League Score and 10 Prize Points.

– Second runner-up will receive 0 League Score and 0 Prize Points.

– Third runner-up will receive -30 League Score and 0 Prize Points.

 

– Special stages in 『League Match』will update weekly.

– The first 10 days of 『League Match』Oct 17 (Fri) – Oct 26 ( Sun) will consider as『Preliminary contest』. After the completion of『Preliminary contest』, the League Score and Prize Points will  automatically reset. The quarter will start and end every 8 weeks, League Score and Ranking will be settled quarterly.

– League Score and Prize Points will reset at the end of every quarter.

– Prize Points can redeem gifts.
– Summoners will be divided into 6 categories, Newbie, Junior, Senior, Expert, Hero and Legend.
– Categories will reset daily.

 

5. Added New Combination features

– Combination can be activated when specific monsters exist in the team and at the right position.

– When the active skill of the specific monsters are at the launching state, combination can be triggered.
– Each team can only launch one set of combination.
– After combination, HP will be fully recovered.


6. Optimized Game Interface and Game Experience

– Added new stage music and backgrounds.
– Monsters of 『12 Zodiacs – Chapter 2』and 『The Immortals』could be ameliorized.

7. Fixed Certain Known Issues

– Unusual displaying of the treasures in some stages.
– The attribute attack of Active skill『Artillery』from Light to None.

8. Other adjustment

– Cancellation on the video archive feature on iOS Version.

 

9. Known Issues

– Failed to login on some mobile devices (Example: Lenovo).

 

Tower of Saviors Version 7.2『Rise of the Core』iOS Version Known Issues

 

– Leader Skill of『Archer Attack』had mistakenly triggered Attack x 250% when attacking the whole team.

– The anomaly of unusual display on the Emblem of Ally and Friend list.
– Showing abnormal skill effects from Combination after launching the Active skill of『Evil Pursuit』.
– The anomaly of unusual display, when entering the next stage after initiating combination feature (only if the team has less than 4 team members).
– Incorrect description of leader skill 『Punishment of Light』and『Punishment of Dark』 as follow:

 

Incorrect description

Correct description

Punishment of Light

Massively increase Light damage dealt to enemies of Earth and Dark Attributes, while those to other Attributes will also be increased, including Active Skill.

Massively increase damage dealt to enemies of Fire and Dark Attributes, while those to other Attributes will also be increased, including Active Skill.

Punishment of Dark

Massively increase Dark damage dealt to enemies of Fire and Light Attributes, while those to other Attributes will also be increased, including Active Skill.

Massively increase damage dealt to enemies of Earth and Light Attributes, while those to other Attributes will also be increased, including Active Skill.

 

The above issues will be fixed in the next version update.

 

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News, Patch Note, Update