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Patch Note — “Tower of Saviors” Ver. 25.41 Updates

Patch Note — “Tower of Saviors” Ver. 25.41 Updates

● New “Nullified Skill Display”

In the upcoming 2025.41 version, a new “Nullified Skill Display” function will be added to the game. With the new function, enemy skill icons will display differently during battles depending on the current Summoner’s skill effects in play:

【Disappeared】

– The enemy skill has been nullified.

【Transclucent】

– All Members disregard the enemy’s skill.

【Flashes】

– Only some member(s) disregard(s) the enemy’s skill;

– Summoner has to meet certain condition(s) to disregard the enemy’s skill;

– The current skill effect(s) in play only counter(s) part of the enemy’s skill.

【Normal Display】

– No skill effects in play can disable the enemy’s skill.

※ The “Nullified Skill Display” function also applies to the status effects inflicted by enemies that appear in the Summoner’s status bar. For example, if an enemy casts a “Step Damage” effect on the Summoner for 5 Rounds, the “Step Damage” icon may display differently based on the current skill effect(s) in play.

● Laser Trap Skill Adjustment

As part of the version update, all skill descriptions related to “Laser Trap” will be unified. The descriptions will be updated accordingly:

Before updateAfter update
Type 1: Runestone movement will not be stopped when a shot position of Laser Trap is touched.

Type 2: Runestone movement will not be stopped and Damage can be dealt when a shot position of Laser Trap is touched.
Runestone movement will not be stopped and Damage can be dealt when a Laser Trap position is touched.

● Other Updates

  • New “Graphical Display (Skill)” function in game setting: Summoners can decide whether icons are displayed alongside the text in skill descriptions.
  • New “Skill Icons” function in game setting: Summoners can decide whether to display skill icons above the skill descriptions.

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