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Known Issues

AndroidiOS

Tower of Saviors Android 16.14 Version Known Issue:

【General】
– In tutorials, the instruction icon occurs a display error
– The character icons of “Hiei” & “Kurama” occurs an error in battles
– There is a display error in the drawing machine of “The Eight Xian”
– When using specific combination of materials (e.g. Dim Sum Delicacies), the EXP preview at the bottom left doesn’t show the bonus EXP
– When entering the game for the first time after version update, there is a display error in personal record background
– Under specific situations, the personal quest display will disappear
– The font size of personal quest becomes smaller
– When acquiring 1 or more of the same monsters in material inventory, the number shown is still “1”
– After power release, 6-star “Paladins” series cannot be used as a material for Dragonware
– 4-star or below “Paladins” series can be used as a material for Dragonware
– Under certain circumstances, system or guild info notification will not disappear after a period of time
– There is a display error in Battle Points when you activate “Switching” in Arena
– Some of the icons have low resolution
– After leaving the Guild, the “Community” function is not working
– There is a display error in some Drawing Machines
– The silver effect in the icon frame of KonoSuba characters disappear
– There is a text size error in the animation of forging Craft
– When “Visual Effects” are set as low/off, the effect of Kazuma still appears
– There is a display error in choosing the reward of redemption coupons (1 out of 6)
– When quitting the guild and join back again, there will be a display error in guild mission scores
– There is an error in the icon size of restriction runestone when choosing the stages
– During Joint Operation/Coliseum, the battle will not end when the time is 0 if you activate the skills that have animations
– Filter function has an error in the new version
– When opening player’s team window in leader board, clicking any blank space may lead to display error
– The Stamina display has an error in the APK version
– For Android version below 5.0, the screen will be shrinked and there will be a white frame
– There is a music play error in huawei mate 20 pro
– For Android version 4.4.4 & 4.2.2, a white frame will appear in the game
– For smartphones with the screen ratio of 18.7:9, there is a position error in the “Confirm” button

【Monster Skills】
– Wrong CVs may have played when activating the Combined Skills of character of “Yu☆Yu☆Hakusho”
– In wave 3 of “100% Mightiness”, after the enemy revives, heart runestones on screen will be removed again upon Switching
– The character’s attack of “Rampage of Doomfire – Pompeii” on the far left is displayed as 0
– When encountering enemies who can freeze all runestones, its effect may not work properly on or after the second time the enemies activate the skill. If the enemies successfully activate it, the frozen runestones will immediately turn into undissolvable state
– Move runestones immediately after the switching of Genkai may lead to game crash
“- The enemies with the following skill will calculate runestones not dissolved in the first batch.

“When moving Runestones, recently touched positions would be burned. Every time when a burned position is touched, Summoner will receive a Damage of 2000. When Fire Runestones are dissolved, the enemy reflects 50% of its Attack and recovers HP as much as the Damage dealt by Summoner in the Round (only the first batch of Runestones dissolved will be counted). Damage dealt to the enemy by Fire attacks will be lowered to 10%.””
“- When encountering enemies with the following skill and reviving or “Switching” before enemies that have 2 or 3 HP bars, the runestones on screen will be locked again.

“At the beginning of the first Round, the enemy will lock the Active Skills of all Members. All Runestones will be locked in the first Round. After that, all Heart Runestones will be locked every Round. If any Locked Runestone remains, the enemy recovers HP as much as the Damage dealt by Summoner in the Round.The enemy attacks regardless of all Damage-reducing and Willpower Skills.””
– Enemy Skill “Laser Trap, Bloody Scythe” may appear at the top of the screen, but it won’t have any actual effect
– Activating the active skill of “Host of Hsihe Sword – Hsuan Hsiao” in front of the enemy skill “Purifying, Weathered Runestones – Earth, Demon-hunt” may lead to be unable to attack & recover after encountering enemies with the skill “Destined Beginning & End” (appear in the stage “30 Riddles in Full Moon)
– When there are 4 or more frozen heart runestones that cannot be dissolved, activating the active skill 1 of Killua will lose the effect of runestone conversion
– After combination, “Total Annihilation – Robotron” only occupies 2 icons. The rightmost position becomes blank
– After activating the active skill of Darkness, damage reduction abilities of other characters can still be activated
– After unlocking with the active skill of “The Rising Dragonic Fist – Sie Kensou”, Monsters still cannot attack
– After equipping “Harp of Fantasia Pattern”, an error will occur after the Monster performs “Switching”
– When killing enemies who will explode after defeat with the use of “direct damage” related skills, the explosion damage will still impose on Summoners
– When activating skill 2 of “Limitation Transformation – Gon” against “Vanir” in the ultimate stage, the boss will not recover its own HP
– The boss “Vanir” in the ultimate stage will disregard Damage-reducing and Willpower Skills
– When a character performs an extra attack that is not of team member’s attribute, the attack doesn’t count into the multiplier of the Leader Skill of Megumin
– After activating Aqua’s Skill 1 in front of the enemies that certain runestones cannot be dissolved, that type of runestones can still be dissolved
– When the multiplier of Darkness’s leader skill has reached maximum, the glowing effect will disappear after combination, switching or resume to battle, but the actual multiplier is still at maximum
– Robotron will make 100% Fuel in the team skill lose its effect
“- If there is a non-god member in Brahma’s team, the following leader skill can still trigger:
“if not Runestones of all 5 Attributes are dissolved, the first batch of Runestones to be dropped will be Runestones of an undissolved Attribute (the Attributive Runestones that are the least in number rank first in priority) (only the first batch of Runestones dissolved will be counted). If Runestones of all 5 Attributes are dissolved, Team Attack x 1.5 additionally. “

– After activating the skill of “Wiz” and skill 1 of “Genkai”, their attacks can get damage bonus of Attribute Relation
– After activating the skill of “Wiz” and skill of “Sagittarius of Frankness – Red Boy”, the attribute of extra attack will be changed into Water
– When only leader and ally are “Elfish Perennials”, the team skill “When HP is full, the next Damage received will not lead to your defeat” can be triggered upon the Switching of Kurama
“- When activating skills related to “adding 3 extra rows of runestones” in front of the following enemy, the position of turning into Masked Runestones occurs an error.

“At the beginning of the first Round, the enemy attacks once; a random row of Runestones and a random column of Runestones will be turned into Masked Runestones. When a Light Combo is made, the enemy reflects 100% of its Attack and recovers HP as much as the Damage dealt by Summoner in the Round (only the first batch of Runestones dissolved will be counted). The enemy attacks regardless of all Damage-reducing and Willpower Skills. “”
– The number display of “elemental shield” of some enemies disappears
– When you “Switch” after using Megumin’s Active Skill to kill enemies with “Lock-for-Recovery” skills, it will lose the effect if you activate Megumin’s Active Skill again
“- The combo icon shown in the following enemies is both 7:

“”At the beginning of the first Round, the enemy will lock the Active Skills of 4 random Members. The enemy receives Damage only when 6 or more Combos are made. If not, the enemy will launch a number of attacks to the Summoner. The number equals the difference between 6 and the number of Combos made. The enemy disregards all Controlling Skills.””

“”At the beginning of the first Round, the enemy will lock the Active Skills of all Members. When the Skills are locked, each Round while Summoner is moving Runestones, 1 random Runestone will be weathered. If any Weathered Runestone is touched, Runestone movement will be stopped immediately\nThe enemy receives Damage only when 8 or more Combos are made. If not, the enemy will launch a number of attacks to the Summoner. The number equals the difference between 8 and the number of Combos made. The enemy disregards all Controlling Skills.”””
– When encountering enemies with “runestones explosion” skills, dissolving runestones and activating Dragonic Compulsion may lead to game crash
– In the active skill of “Six-armed Boilerman”, there is an error in the display of the number of converting Runestones of Monster’s Attribute
– When encountering the following enemy, if you defend the enemy’s attack with “dodging” or “damage absorption” skills, the attack increase effect of the enemy will be triggered instantly
– “For Samsung S5, It will lead to game crash when facing the enemy below:
The enemy will lock the Active Skills of all Members for 5 Rounds. Summoner will not be able to see the true Attributes of Runestones.\nThe enemy receives Damage only when 7 or more Combos are made. If not, the enemy will launch a number of attacks to the Summoner. The number equals the difference between 7 and the number of Combos made.”

Tower of Saviors Android 16.14 Version Fixed Issue:

【General】
– There is a display error in TOS Express in some smartphones. The TOS Express cannot be closed properly
– When viewing cards/stage details in guild chatroom, the windows will not disappear together after closing the chatroom
【Monster Skills】
– Under specific circumstances, the effect of dissolving runestones by aligning 2 of them will remain after activating Aqua’s active skill
– Using Megumin in the battle or activating her active skill will lead to game lag or crash

Last Update on 2018/11/06 at 12:58 (UTC+8)