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Known Issues

AndroidiOS

Tower of Saviors Android 17.12 Version Known Issue:

【General】
– The result page upon completion for the 1st time occurs a display error
– The animation upon defeated occurs a display error in certain situations
– The reward list occurs a display error in certain situations
– For “language” function, some texts are effective only upon re-login
– When 1st time login with “Twitter”, a message of “fail to register” will pop out. Tap again will go directly into tutorial without binding the account
– Upon installation or update, it may lead to game crash when finishing the 1st battle
– Upon comletion of Arena, there is a display error in the battle time on the battle result
– There is an error in “Newbie Friendly Seal” message notification
– The Stamina display has an error in the APK version
– For Android version 4.4.4. or below, some mobile phones will have a white frame; Logging in with Facebook or opening Announcement will lead to game crash

【Monster Skills】

– After the enemy revives, heart runestones on screen will be removed again upon Switching
– The character’s attack of “Rampage of Doomfire – Pompeii” on the far left is displayed as 0
“- The runestone moving-time reduction of the following enemy skill occurs an error:

“”Explode all Water Runestones at the end of each Round; Runestone-moving time will be reduced by 0.2 seconds in the next Round for each Water Runestone exploded (bottom out at 1 second for Runestone-moving time; some Skills will be affected). The enemy disregards all Controlling Skills.”””
– For enemies who have 2 phases or 3 phases, a display error of skull glare occurs in certain situations.
“- The following enemy skill will still activate even if the enemy is not locked and attacked:
“”When a Water Combo is made and an attack is launched, the enemy reflects 200% of its Attack and recovers HP as much as the Damage dealt by Summoner in the Round (only the first batch of Runestones dissolved will be counted).”””
– Upon activation of Galileo’s skill, the effect “when all Machinas in the Team have 100% Fuel upon Skill activation, extend Runestone-moving time to 15 seconds” is not triggered; and it may lead to game crash when the moving time is 5 secs
– Some “runestone moving-time” related skills can still be activated even if the condition hasn’t fulfilled
– “Exploding Runestones when the round ends” related skills will make Runestone’s negative effects (e.g. eletrified and frozen) stay in play
– Monsters at ally position cannot perform combination
– If the Craft Apparatus is fully charged by “raid” or “ambush” enemy skills, the Craft Apparatus will not light up an it cannot be activated in that round

Tower of Saviors Android 17.12 Version Fixed Issue:

【General】

– Text error is found in the drawing machine “Newbie Friendly Seal”
– Tapping the character icon of the stage will open up its monster description
– The game is stuck in the loading screen when players lock their “Adjutant”
– In the display of “May Drop”, the arrow can be tapped even when there is nothing to drop in the second page
– When “Reward Animation” is off, character icons may have errors upon drawing Friend Point Seal
– The “Battle Time” of result page will display the previous battle time when leaving in the middle of Arena Battle
– For some mobile devices, the keyboard background & text are white

【Monster Skills】
“- The following enemy skill occurs a display error when activating “”Switching””:
“”The enemy disregards all Controlling Skills.\nUpon receiving Damage from the enemy’s attack, 1 random Runestone will be electrified. If any Electrified Runestone is touched, Runestone movement will be stopped immediately; if any Electrified Runestone is not dissolved, no Damage could be dealt to the enemy that Round. The enemy will revive for once after defeated, with its Attack, HP and Defense x 2, regardless of all Damage-reducing and Willpower Skills.”””
– The active skill of “Li Lianying” can only turn into 6 Enchanted Fire Runestones at most
– If there is any Race Runestones electrified or frozen, the Runestones dropped after removing them will be electrified or frozen
– If the active skill of “Bionic Immortal – Li Tieguai” triggers the effect “extend Runestone-moving time by 3 seconds regardlessly”, the moving-time will be 3 seconds only
– When activating the skill of “Kazuma Kuwabara” with “The Magi” as leader & ally, the effect “if the Leader and Ally are Monsters of “Yu☆Yu☆Hakusho”, Team Attack x 1.8″ can still be triggered
“- It will lead to game crash when facing the enemy below:
“”The enemy changes its Attribute every 2 Rounds (Water, Fire and Earth). The enemy only receives Damage of its Weakness Attribute. For Damage dealt by attacks of other Attributes, the enemy will reflect 100% of its Attack.\nEach Round before Summoner starts moving Runestones, Runestones of the enemy’s Attribute will be frozen; if any Frozen Runestone remains, they cannot be dissolved in the next 3 Rounds.”””
“- It will lead to game crash when facing the enemy below:
“”The enemy will lock the Active Skills and attacks of all Gods, Demons, Humans and Elves from the first Round onwards.\nEach Round before Summoner starts moving Runestones, 3 random Runestones will be electrified. If any Electrified Runestone is touched, Runestone movement will be stopped immediately; if any Electrified Runestone is not dissolved, no Damage could be dealt to the enemy that Round. The no. of attacks of the enemy increases with the no. of Electrified Runestones.”””

Last Update on 2019/04/04 at 20:13 (UTC+8)