Tower of Saviors Version 3.1 『Stargazer’s Call』New Monsters’ Information
Monsters of the version 3.1 can be summoned by drawing a diamond seal
”12 Zodiacs – Chapter 2″, including:
5* Luna the Saintly Warrior
5* Alma the Ruthless Assassin
5* Hertz the Spirit Walker
5* Domon the Boulder Crusher
5* Carrie the Phantom Dancer
5* Cateua&Ravniss – Tide Riders
Dragon spiritors’ series, including:
5* Dragon Spiritor – Water
5* Dragon Spiritor – Fire
5* Dragon Spiritor – Earth
5* Dragon Spiritor – Light
5* Dragon Spiritor – Dark
Introduction to the new monsters’ skills::
Main Characters – Power Release Series:
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Sage Master Molly | Active Skill: Boundary Crossing– Water/Fire/Earth/Light/Dark – Add 3 rows of Runestones; extend time for moving Runestones; increase Self Attack of the corresponding attribute (5%) > Leader Skill: Aquatic/Flaming/Earth/Light/Dark Rage -Self Attack of the corresponding attribute x 200% |
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Dragon Guren Sean | |
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Land’s Lord Duncan | |
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Duke Nathaniel | |
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Necromancer Master Endor |
The Dragon Spiritor Series:
Monster | Leader skill | Active Skill | |
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Dragon Spiritor – Water | Dragon’s Blood-Dragon Attk x 150%; turn 4% dragons’ Dmg on the enemy to HP. Dmg increases with single enemy to a Max. of 50% of full HP (exclude all skills; Dmg diversify effect will not add on) | Dragon’s Spirit- For 2 turns, turn the greatest level of damage from the Dragon species to become all Dragon members’ damage inflicted |
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Dragoness – Ursula | Dragon King’s Blood-Dragon Attk x 200%; turn 4% dragons’ Dmg on the enemy to HP. Dmg increases with single enemy to a Max. of 50% of full HP (exclude all skills; Dmg diversify effect will not add on) | |
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Dragon Spiritor – Fire | Emerging of the Dragon-Dragon Attack x 150%; dragon Attack x 300% by dissolving 6 Runestones of the same attribute (except Heart) | Fight Mode – Fire-Change all Heart Runestones into Fire Runestones |
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Dragoness – Agatha | ||
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Dragon Spiritor – Earth | Dragon’s Blood-Dragon Attk x 150%; turn 4% dragons’ Dmg on the enemy to HP. Dmg increases with single enemy to a Max. of 50% of full HP (exclude all skills; Dmg diversify effect will not add on) | Dragons’ Force-For 1 turn, less damage received with more Dragons on the team |
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Dragoness – Barbara | Dragon King’s Blood-Dragon Attk x 200%; turn 4% dragons’ Dmg on the enemy to HP. Dmg increases with single enemy to a Max. of 50% of full HP (exclude all skills; Dmg diversify effect will not add on) | |
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Dragon Spiritor – Light | Dragon’s Claws- Dragon Attack x 300% by dissolving 6 or more Runestones of the same attribute | Fight Mode- Light – Change all Heart Runestones into Light Runestones |
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Dragon Follower – Honor | ||
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Dragon Spiritor – Dark | Emerging of the Dragon-Dragon Attack x 150%; dragon Attack x 300% by dissolving 6 Runestones of the same attribute (except Heart) | Dragon’s Summon- Dark -Dragon Attack becomes 0; Add Dragon Attack to Self Attack by dissolving Dark Runestones until the skill is reactivated or GAME OVER |
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Dragon Follower – Novalis |
12 Zodiacs – Chapter 2:
Monster | Leader skill | Active skill | |
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Luna the Saintly Warrior | Time Addition – Time extended for dissolving Runestones |
Gods’ & Fiends’ Aid – For 2 turns, turn the greatest level of damage from the God and Fiend species to become all God and Fiend members’ damage inflicted |
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Court of Libra – Luna | The Still Fighter – Attack x 150%; time extended for dissolving Runestones |
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Alma the Ruthless Assassin | The God’s Might – For every God on the team, Attack x 150% |
Attack Switch – Dark & Light – Change the Heart Runestones into Dark Runestones; and change the Light Runestones into Heart Runestones |
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Court of Scorpio – Alma | God Rage – For every God on the team, Attack x 200% |
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Hertz the Spirit Walker | Archer Attack – When attacking single enemy, Attack x 250% (applied to the whole Team) |
Direct Hit – For 1 turn, attacking 1 enemy will inflict extra Fire attack once |
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Court of Sagittarius – Hertz | ||
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Domon the Boulder Crusher | The Armor – Earth – Team Attack x 150% & Earth Damage Received -30% |
Transformation – Earth – Turn previous no. of turns (must dissolve Runestones) to same no. of Earth Runestones; 7 at most. Counting resets when skill activates |
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Court of Capricorn – Domon | The Stiff Armor – Earth & Water – Team Attack x 150%; Earth & Water Damage Received -30% |
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Carrie the Phantom Dancer | Aquatic Rage – Water Attack x 200% |
Storing Up – For 1 turn the enemy will not be damaged; the next turn the whole team’s Attack x 200% |
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Court of Aquarius – Carrie | The Ocean’s Force – EX – Water Attack x 200% and Recovery x 150% |
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Cateua&Ravniss – Tide Riders | The Armor – Water – Team Attack x 150% & Water Damage Received -30% |
Transformation – Water – Turn previous no. of turns (must dissolve Runestones) to same no. of Water Runestones; 7 at most. Counting resets when skill activates |
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Court of Pisces – CateuaRavniss | The Stiff Armor – Water & Fire – Team Attack x 150%; Water & Fire Damage Received -30% |