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Event Details on “The Great War”

★ 10th Event: Special Event “The Great War”

The Great Warm-up Match Period:
Jan 27 (Wed) 00:00 – 20:00 (UTC+8)

The Great War Period:
Jan 29 (Fri) – Feb 2 (Tue) Every day at 00:00 – 20:00 (UTC+8)

The world of Tower of Saviors has been divided. War brews between Heaven and Demonium. Serve your Camp and fight for glory!

Madhead brings you the first ever “The Great War” in TOS History. Players will be assigned to either “Heaven Camp” or “Demonium Camp” according to the last digit of UID (Odd numbers belong to “Heaven Camp” and even numbers belong to “Demonium Camp”) after completing the TOS Account Verification on “madhead TGS 2016” Official App. Are you ready to crush your hostile opponent and win the title you deserve?

“madhead TGS 2016” Download Link: http://bit.ly/madheadtgs2016

* “madhead TGS 2016” is now available for download on App Store and Google Play in 11 countries and regions during Jan 26 (Tue) – Feb 2 (Tue), UTC+8. They include Hong Kong, Taiwan, Macau, Singapore, Malaysia, Japan, Korea, US, Thailand, New Zealand and Australia.

* The Great War interface in “madhead TGS 2016” will be available in Traditional Chinese only.

 



Event Details:
After completing the TOS Account Verification on “madhead TGS 2016” Official App, you will be assigned to one of two Camps according to the last digit of UID. You can form your own team, challenge different Special Stages and earn points for yourself and your Camp during the event period.

Scoring System:

– Players from “Heaven Camp” are shown in blue color and players from “Demonium Camp” are shown in red color.

– Each day has one Special Stage, and each Special Stage has a limitation of 40 Rounds. The number of remaining rounds after completing the stage will be converted to your score. One remaining Round means 100 Points, two remaining Rounds mean 200 Points and so on. (e.g. If you have completed the stage in 26 rounds, you have scored 1,400 Points for yourself and your Side.)

– The points a player has earned are calculated in both “Personal Score” and “Camp Score”. Player can also check his or her Best Battle of the Day regularly.

– The Camp which has more Points each day (00:00 – 20:00, UTC+8) is the “Winner of The Great War” that day. The Camp which loses will also be awarded the “Participation Reward”.

– Players can score an additional 10,000 Points by completing Special Stage for the first time each day.

– Players from the Winner’s Camp can collect Great War Rewards on the next day at 00:01, UTC+8. Confetti will also be scattered around on the TOS home screen.

– Players from the Loser’s Camp can collect its Participation Reward and receive a score buff in “Camp Score” on the next day at 00:01, UTC+8. Every point he or she scores will receive a certain percentage of score buff, and the score buff will be accumulated throughout “The Great War” event. The score buff percentage will be announced on Jan 28. Organizer reserves the right of final decision. (Take the score buff percentage as 1% for instance, if “Heaven Camp” loses on Day 1, “Heaven Camp” will receive 1% score buff on Day 2; If “Heaven Camp” loses again on Day 2, “Heaven Camp” will receive a total of 2% score buff on Day 3; If “Demonium Camp” wins on Day 3, “Demonium Camp” will receive 1% score buff on Day 4, while “Heaven Camp” will keep its 2% score buff and compete with “Demonium Camp” on Day 4 and so on.)

Reward:

There are 4 main Rewards for each Special Stage in “The Great War”. The details are as follows:

“The Great War – First Achievement Reward”
– When the number of remaining rounds after completing a Special Stage is more than or equal to the first Threshold, player can receive “Prime Millennium Soulstones” x 2 (Random Attribute).
– The first Threshold set by organizer is “22 Rounds Remaining”. 
– Each player can receive the reward once each day.

“The Great War – Second Achievement Reward”
– When the number of remaining rounds after completing a Special Stage is more than or equal to the second Threshold, player can receive “Power Release Material” x 1 (Daily Specific).
– The second Threshold will be announced before 16:30 (UTC+8) each day.
– Each player can receive the reward once each day.

“The Great War – World’s Top 10,000 Reward”
– Top 10,000 players in “Personal Score” each day can receive “Harpy” x 1, Daily Specific Reward x 1 and the Title “Sweetheart of Runestones”.
– “Personal Score” from both Traditional Chinese Version and English Version will be calculated together.
– Players can collect the Title “Sweetheart of Runestones”on Feb 4 at 00:00

“Winner of The Great War”
– The Camp which scores more Points in “Camp Score” during 00:00 – 20:00 (UTC+8) will be the winner that day. Players from the Winner’s Camp can receive Daily Specific 2-star Dragonary Craft x 1 and “Mini Madhead” x1; Players from the the Loser’s Camp can also receive Participation Reward “Mini Madhead” x1.
– Player needs to complete the Special Stage in “The Great War” at least once in order to receive the Great War Reward or the Participation Reward, or else he or she won’t be able to receive any reward.
– “Camp Score” from both Traditional Chinese Version and English Version will be calculated together.

Warm-up Match also includes “First Achievement Reward”, “Second Achievement Reward” and “The Great Warm-up Match – World’s Top 10,000 Reward”. Details are as follows —

“First Achievement Reward” Prime Millennium Soulstones x 2 (Random Attribute)

“Second Achievement Reward” Mini Madhead x 1

“The Great Warm-up Match – World’s Top 10,000 Reward” Harpy x 1

The First Threshold of The Warm-up Match is “22 Rounds Remaining” or more as well while the Second Threshold is “28 Rounds Remaining” or more. Organizer reserves the right of final decision of the event.

* The above rewards will be distributed after the daily update during 00:01 – 00:30 (UTC+8). They can be found in “Community” -> “Reward” after re-logging in to the game. Rewards from “The Great Warm-up Match” and “The Great War” must be collected within 1 week.
* The cut-off time for score calculation is at 20:00 (UTC+8) every day. Summoners must finish his or her battle before the cut-off time so that the points will be counted in both “Personal Score” and “Camp Score”.

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