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Tower of Saviors "Gao Changgong" Guild War Begins! "White Faced Vixen" Appears in Ultimate Stage "Irresistible Lure"!

TOS version 15.1 is coming to an end.  First, we’ll be bringing you the Guild War event “Gao Changgong the Prince of Lanling”! Second, “Scheming Seduction – White Faced Vixen” is setting up Ultimate Stage “Irresistible Lure” for Summoner! Third, “Egyptian Gods” can conduct Virtual Rebirth upon version 15.2.

 

● “Gao Changgong” Guild War Rolls Out with Great Rewards!

 

Event Period: 9 Apr (Mon) 16:00 – 12 Apr (Thur) 15:59

 

Led by “Gao Changgong”, Guild War “Horns of Battle” will begin on 9 Apr (Mon) 16:00. All the Guilds will be divided into “Red Army”, “Green Army” & “Blue Army”.  The Army who occupied the most Areas upon the conclusion of Guild War will become the winner!

 

●  “Truce” Added – Conserve Energy Before Dawn

 

 

From 02:00 to 06:00, it’s a truce period for conserving your energy.  During which, War Points obtained in each battle will reduce by 90%. Please take your time to rest and get well prepared for the war.

 

● Reclaim the Areas for Rewards!

 

 

In the Guild War “Horns of Battle”, “Area Rewards” will be added! The Army who seized the Areas in the “Sacred Area” is entitled to Bronze Madhead x1; Those who seized the Areas of other Army Bases is entitled to Baby Harpy x2!

 

● Take Action Now & Get the Goodies!

 

 

“Horns of Battle” has abundant rewards waiting for you! Apart from the “Participation Reward” for each time you join the war, there are personal accumulated score rewards, Guild accumulated score rewards (personal score must reach 2000 or above), Guild Rank in Army rewards and Area Rewards, including “Yummy Alpacas” series, “Harpy”, rare “Title” & “Gao Changgong”!

 

 

● Flow of Flash & Flame – Extra Attacks

 

 

“Gao Changgong the Prince of Lanling”, Earth Human, can activate “Flow of Flash & Flame” upon 6CD:

For 1 Round, for each Combo made in the Round, the Monster launches an extra Light attack as much as 30% the Monster’s Attack; if 6 or more Combos are made, the Monster launches an extra Fire attack as much as 6x the Monster’s Attack additionally (only the first batch of Runestones dissolved will be counted).  In the face of enemies with “Earth Weakening” skills, you can still give them heavy attacks!

 

●  Ultimate Stage “Irresistible Lure” : Deadly Seduction

 

 

“Scheming Seduction – White Faced Vixen” will appear in the Ultimate Stage “Irresistible Lure”  on 13 Apr (Fri). “Potentate Bull King” & “Gnome Slasher” will be her guards to drive Summoner out of the Ultimate Stage. Are you able to tame this vixen?

 

●  Charmer of Allure – Unlimited Movement of Runestones for 2 Rounds; Turn Runestones into Elf Runestones

 

 

“Scheming Seduction – White Faced Vixen” can activate “Charmer of Allure” upon 7CD:

For 2 Rounds, unlimited movement of Runestones without dissolving; turn all Heart Runestones touched while moving into Elf Runestones

 

●  Virtual Rebirth of “Egyptian Gods”!

 

The creators of Spiritual Civilization, the judge of the dead are striving to pursue their “Utopia” and goals. However, they started to question their own beliefs for they’re unable to escape from the fate no matter how hard they tried.  The Ancestral Elements and the dead have created a vision, which let the Egyptian Gods experience their own alternative life…

 

 

How to trigger Virtual Rebirth of “Egyptian Gods”? You need 3 designated Power Release Materials & 2 designated Evolve Materials, or “Egyptian Gods” with any Rarity but the same Attribute (Excluding those “Egyptian Gods” who have already triggered Virtual Rebirth). Through the trials, “Egyptian Gods” will obtain their own new form & new ability!

 

● ”Refined Form” Strengthens Attributive Attacks; Receives Less Damage from Specific Attributes

 

Upon “Refinement” of “Egyptian Gods”, attacks of Leader Skills on target Attributes are enhanced while you’ll receive 25% damage reduction from specific Attributes! Attack & Defense abilities are also strengthened in general.

 

“Egyptian Gods” (Ame IV) upon “Refinement” have upgraded their Active Skills. First, Runestones of Monster’s Attribute will be turned into Enchanted Runestones; Second, explode all Runestones other than Monster’s Attribute to deal a Damage to all enemies, and increase its own Attack & Recovery, to the max x 2 if 20 Runestones are exploded.

 

 

 

Water Egyptian God (Refinement)

Fire Egyptian God (Refinement)

Earth Egyptian God (Refinement)

Light Egyptian God (Refinement)

Dark Egyptian God (Refinement)

Leader Skill Water Damage dealt on Fire and Dark enemies x 5.5; while that on enemies of other Attributes x 3.5 (including Active Skills)

Fire and Dark Damage received -25%

Fire Damage dealt on Fire and Earth enemies x 5.5; while that on enemies of other Attributes x 3.5 (including Active Skills)

Fire and Earth Damage received -25%

Earth Damage dealt on Water and Light enemies x 5.5; while that on enemies of other Attributes x 3.5 (including Active Skills)

Water and Light Damage received -25%

Light Damage dealt on Fire and Dark enemies x 5.5; while that on enemies of other Attributes x 3.5 (including Active Skills)

Fire and Dark Damage received -25%

Dark Damage dealt on Earth and Light enemies x 5.5; while that on enemies of other Attributes x 3.5 (including Active Skills

Earth and Light Damage received -25%

Active Skill (Ame IV) Turn Water Runestones ➭ Enchanted Water Runestones;

Explode all non-Water Runestones ➭ deal a Water Damage to all enemies ➭ increase Water Attack & Recovery, to the max x 2 if 20 Runestones are exploded

Turn Fire Runestones ➭ Enchanted Fire Runestones;

Explode all non-Fire Runestones ➭ deal a Fire Damage to all enemies ➭ increase Fire Attack & Recovery, to the max x 2 if 20 Runestones are exploded

Turn Earth Runestones ➭ Enchanted Earth Runestones;

Explode all non-Earth Runestones ➭ deal a Earth Damage to all enemies ➭increase Earth Attack & Recovery, to the max x 2 if 20 Runestones are exploded

Turn Light Runestones ➭ Enchanted Light Runestones;

Explode all non-Light Runestones ➭ deal a Light Damage to all enemies ➭ increase Light Attack & Recovery, to the max x 2 if 20 Runestones are exploded

Turn Dark Runestones ➭Enchanted Dark Runestone;

Explode all non-Dark Runestones ➭ deal a Dark Damage to all enemies ➭ increase Dark Attack & Recovery, to the max x 2 if 20 Runestones are exploded

CD10
(after Ame: 8)

 

● “Diverged Form” Turns All Enemies into Specific Attributes or Increases Attack on Weakness Attributes Upon 5 CD

 

 

 

Water Egyptian God (Divergence)

Fire Egyptian God (Divergence)

Earth Egyptian God (Divergence)

Light Egyptian God (Divergence)

Dark Egyptian God (Divergence)

Active Skill

Turn 3 random Runestones into Enchanted Water Runestones;

If all enemies’ Attributes are Fire upon Skill activation ➭ for 1 Round, increase Water Damage dealt on Fire enemies;

otherwise, turn all enemies’ Attributes ➭ Fire

Turn 3 random Runestones into Enchanted Fire Runestones;

If all enemies’ Attributes are Earth upon Skill activation ➭ for 1 Round, increase Fire Damage dealt on Earth enemies;

otherwise, turn all enemies’ Attributes ➭ Earth

Turn 3 random Runestones into Enchanted Earth Runestones;

If all enemies’ Attributes are Water upon Skill activation ➭ for 1 Round, increase Earth Damage dealt on Water enemies; otherwise, turn all enemies’ Attributes ➭ Water

Turn 3 random Runestones into Enchanted Light Runestones;

If all enemies’ Attributes are Dark upon Skill activation ➭ for 1 Round, increase Light Damage dealt on Dark enemies;

otherwise, turn all enemies’ Attributes ➭ Dark

Turn 3 random Runestones into Enchanted Dark Runestones;

If all enemies’ Attributes are Light upon Skill activation ➭ for 1 Round, increase Dark Damage dealt on Light enemies;

otherwise, turn all enemies’ Attributes ➭ Light

CD: 5

 

 

● Arena Trials Available for Limited Period

 

 

Here comes the Arena Trials again! Summoner who reached Lv. 10 in Arena can participate in the Trials starting from 9 Apr, which will last a week. When Summoner reaches the title “Corporal I”, the difficulty of the Trials will be increased. When you achieve specific Arena Grade & “Corporal I”, “Dagger of Sphene – Lionel” x1 (Skill Lv.10) and a title will be rewarded!

 

●  Arena “Trial Ticket”

 

 

When Summoner completes all the 5 stages of Arena Trials, you’ll obtain a “Trial Ticket”. Trial Tickets can be used to open up completed Arena Trials.  You can obtain EXP upon the re-completion of the Trials, without exceeding the current top Grade.

 

Dagger of Sphene – Lionel” into Water Attribute

 

 

From 12:00 p.m. on 9 Apr (Mon), “Dagger of Sphene – Lionel” can be evolved into Water Attribute “Blades of Cobalt – Lionel”. One of the required materials is “Dagger of Sphene – Lionel” x1, which can be redeemed with Prize Points in the Arena (can be redeemed once only)!

● “Steering of Billows” – Machina Attack & Water Attack UP

 

 

The Active Skill “Steering of Billows” of “Blades of Cobalt – Lionel” can be activated upon 5CD:

For 1 Round, Machina Attack & Water Attack x 1.8; for each additional effect in play, Attack multiplier +0.4 additionally, to the max Attack x 3.

 

●  Gao Changgong the Prince of Lanling – “Flow of Flash & Flame” Demo

 

The demo introduces the stage “The Confrontation – Elite”. “Gao Changgong the Prince of Lanling” & “Chain of Charmed Beads – Izanagi” are joining hands to take down “Painted Fiend – Wu Ming” with the Active Skill “Flow of Flash & Flame”.

※ Team Member:

 

  • 6* Chain of Charmed Beads – Izanagi Lv 99
  • 7* Gao Changgong the Prince of Lanling Lv 99
  • 7* Scourge of Transfiguration – Circe Lv 99
  • 6* Knight of Sadhana – Gawain Lv 99
  • 6* Medusa the Shattering Eyes Lv 99

 

※ Ally:

 

  • 6* Chain of Charmed Beads – Izanagi Lv 99

 

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