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“Tower of Saviors” 16.1 Version Updates on “TOS×KonoSuba”

OFWEB_815_EN_Update

  1. New Monsters

– 43 new Monsters and various new Skills, a total of 1918 Monsters available.

– 7 new Titles

– New Limited Seal “Resonance Crystal”, including 8 Monsters of the “KonoSuba” series.

  1. KonoSuba” Series Debut and Ameliorations Available

KonoSuba” series travel to the Realm, which brings a new shock to the force of our existing characters. In the Drawing Machine “Resonance Crystal”, “Megumin”, “Aqua” and “Darkness” are definitely under the spotlight! Upon the first day of the version update, characters’ Ameliorations are also available.

  1. Machinas from “Creations of Wonderland” Added into Friend Point Seal

– “Creations of Wonderland” bring 3 new Machinas into the Friend Point Seal, including “Mech Part – Airship”, “Mech Part – Cannon” & “Mech Part – Wings”. You may have a chance to get the characters above with Friend Points!

  1. Optimization of the User Interface and the Game

– Increase in Adjutant number
– Adjustment to the opening of Emergency Battles

– Animated outfit support for Switching characters

– Free use of Mercenaries for the first time every day (Limited for Summoners below 150 Lv)

– Announcement Optimization

《Tower of Saviors》 iOS 及 Android 16.10 / 16.11 Version Fixed Issue

Android & iOS :

【General】

– The “confirm” button is misplaced in smartphones with screen ratio of 18.7:9

– For smartphones with the screen ratio of 4:3, there is a position error in Spirit in the Joint Operation

– “Ready to evolve” function in the inventory filter doesn’t work properly

– The card info cannot show the character stat of the Arena

– When defeating enemies with 3 HP bars, it doesn’t show the card dropping animation (The card will drop as usual)

– For smartphones with the screen ratio of 19:9, there may be an error in tutorials

【Monster Skills】

– It may lead to a calculation error when the Active Skill of “Scheming Usurper – Dong Zhuo”, “Switching” & “3 rows of Runestones will be added” are activated at the same time

– When enemies revive, its effect will overlap after activating “switching” or relogin the game, and it will remain in the battle

– The recovery increment of Leader Skills of “Yusuke”, “Hiei” & “Kurama” did not function in the first round or in the first round upon Switching. The issue is fixed after touching runestone

– Under specific situations, when facing enemies who can change its attack frequency, its effect will launch again when resume to battle

– For the Active Skill of “Splash Surfer – Beta” that “Randomly turn the columns of Runestones below 2 Machinas into Enchanted Runestones”, there is an error in turning into Water Enchanted Runestones

– Double activating the active skills of “Single-eyed Vanguard – Xiahou Dun” doesn’t superimpose the extra attack effects

– The runestone generation of “Ascetic Mind – Vishnu” in the team skill will make the skill “by dissolving 5 runestones of the same type to generate 1 enchanted runestone” fail to function

– The active skills of “Ascetic Mind – Vishnu” & “Major Gods of Babylon (Refinement) cannot be activated at the same time

– After equipping the Dragonware “Harp of Fantasia Pattern”, there will be an error after the “Switching” of characters

– When encountering enemies with frozen runestones and burning positions, the burning display fails to function after the “Switching” of Gon

– The runestone conversion effect disappears when activating the active skill of “Resonance of the Twins – Beta & Alpha”

– The following effect of “Six-armed Boilerman” fails to work properly:

“If there are 3 or more Machinas in the Team, the Runestones turned will become Machina Runestones.”

– Enemies with the following skill may strike players with 3 petrified layers instead of 2.

“At the beginning of the first Round, the enemy attacks once; a random row of Runestones and a random column of Runestones will be petrified with 2 layers.  A layer of a Petrified Runestone can be unpetrified by dissolving any one of the four Runestones adjacent to it by moving Runestones (only one layer can be unpetrified in the first batch of Runestones dissolved).  If any Petrified Runestone is not dissolved, the enemy’s Defense x 1000. The more the enemy attacks, the more its Attack will greatly increase. When it has attacked for a certain number of times, the enemy attacks twice a Round. The enemy attacks regardless of all Damage-reducing and Willpower Skills.”

– The attack-increasing effect of the enemies with the following skill fails to work properly:

“When the enemy receives Damage of its Attribute, Damage will be lowered to 25%. All Runestones will be locked in the first Round. After that, Runestones of the enemy’s Attribute will be locked as Summoner receives Damage from the enemy’s attack. Team Attack -10% for each Locked Runestone dissolved (triggering Dragonic Compulsion will be regarded as dissolving all present Locked Runestones). 25% of Summoner‘s HP will be deducted when the enemy attacks (regardless of all Damage-reducing and Willpower Skills); the more number of Damage the Summoner received, the more the enemy’s Attack will increase.”

– When using the skill that “Turn the first 5 Runestones touched while moving into Enchanted Light Runestones” to turn the locked runestones into specific attributes, the damage reduction effect still remains when dealing with the enemies with the following skill:

“Damage dealt to the enemy by non-Light attacks will be lowered to 10%. The enemy only receives Damage dealt by Enchanted Runestones. Each Round before Summoner starts moving Runestones, all Light and Dark Runestones will be locked; Team Attack -20% for each Locked Runestone dissolved (triggering Dragonic Compulsion will be regarded as dissolving all present Locked Runestones).””

– When you activate the leader skill with runestone possession effect and activate the active skill of Sonata with only 1 elf in the team, it will lead to game crash

– When using “Glorious Amazon – Mesopotamia”, the enchanted or human runestones cannot be turned into enchanted human runestones

– The HP recovery of the following enemy has become 50%:

“The enemy attacks regardless of all Controlling Skills, Damage-reducing and Willpower Skills. When the enemy’s HP > 40%, the next Damage received will not defeat the enemy (including Active Skills). When the enemy’s HP becomes 1, its HP will be fully recovered (one activation only); HP and Attack of the enemy x 2.”

– There is a skill display error in the following enemy:

“Each Round before Summoner starts moving Runestones, a random type of Runestones will be turned into Light Runestones. When there are Monster(s) of “”Hindu Gods”” in the Team, Skill CD of Gods becomes 0; God Attack x 2 for 7 Rounds.”

– The skeleton icon remains on the screen after touching the Weathered Runestones (will disappear after login)

Android :

【General】

– The tornado effect affects the smoothness of the game

《Tower of Saviors》 iOS 及 Android 16.10 / 16.11 Version Known Issue

Android & iOS :

【General】

– In tutorials, the instruction icon occurs a display error

– The character icons of “Hiei” & “Kurama” occurs an error in battles

– For smartphones with the screen ratio of 4:3, there is a display error in the background of active skill CD in the card description

– There is a display error in the drawing machine of “The Eight Xian”

– When evolving into “Mech Mythological Beasts”, the materials displayed in the animation will be shown as that of another Power Release form

– For the page of tunestone exchange, there may be a display error in the required materials

– After completing the stage “30 Riddles in Full Moon”, there is an usual black display at the bottom

– “Water Shock” attack effect occurs an error when turning into Fire Attribute

– When opening the window of outfit option, there is an error in the background display

– When using specific combination of materials (e.g. Dim Sum Delicacies), the EXP preview at the bottom left doesn’t show the bonus EXP

– When “cannot connect to server” appears, it may lead to a display error in login screen

【Monster Skills】

– Wrong CVs may have played when activating the Combined Skills of character of “Yu☆Yu☆Hakusho”

– In wave 3 of “100% Mightiness”, after the enemy revives, heart runestones on screen will be removed again upon Switching

– The character’s attack of “Rampage of Doomfire – Pompeii”  on the far left is displayed as 0

– When encountering enemies who can freeze all runestones, its effect may not work properly on or after the second time the enemies activate the skill. If the enemies successfully activate it, the frozen runestones will immediately turn into undissolvable state

– Move runestones immediately after the switching of Genkai may lead to game crash

– The enemies with the following skill will calculate runestones not dissolved in the first batch.

“When moving Runestones, recently touched positions would be burned. Every time when a burned position is touched, Summoner will receive a Damage of 2000. When Fire Runestones are dissolved, the enemy reflects 50% of its Attack and recovers HP as much as the Damage dealt by Summoner in the Round (only the first batch of Runestones dissolved will be counted). Damage dealt to the enemy by Fire attacks will be lowered to 10%.”

– When encountering enemies with the following skill and reviving or “Switching” before enemies that have 2 or 3 HP bars, the runestones on screen will be locked again.

“At the beginning of the first Round, the enemy will lock the Active Skills of all Members. All Runestones will be locked in the first Round. After that, all Heart Runestones will be locked every Round. If any Locked Runestone remains, the enemy recovers HP as much as the Damage dealt by Summoner in the Round.The enemy attacks regardless of all Damage-reducing and Willpower Skills.”

– Enemy Skill “Laser Trap, Bloody Scythe” may appear at the top of the screen, but it won’t have any actual effect

– Activating skills related to “runestone explosion” or “turning runestones into other attributes” in front of the enemy skill “Lost Sands of Time, 6 Combo Shield” may lead to game crash (appear in the stage “30 Riddles in Full Moon)

– The enemy skill has no burning effect in the first round in the stage “The Sacred Harp”

– When using “Moonlight Immortal Changxi” as Leader, it may lead to game crash when moving runestones if the team has Machina

– Activating the active skill of “Host of Hsihe Sword – Hsuan Hsiao”  in front of the enemy skill “Purifying, Weathered Runestones – Earth, Demon-hunt” may lead to be unable to attack & recover after encountering enemies with the skill “Destined Beginning & End” (appear in the stage “30 Riddles in Full Moon)

– After activating the skill of “Yukimura the Besotted Blademans”, the active skill of Ji Wu Wang cannot be activated

– When there are 4 or more frozen heart runestones that cannot be dissolved, activating the active skill 1 of Killua will lose the effect of runestone conversion

– When activating the skill of “Yunyun”, it will lead to game crash if the Petrified or Frozen runestones (undissolvable) are converted

– The active skill of “Yunyun” can be activated twice or more in the same round

– When activating the team skill of “Fiend of Destruction – Azathoth” & “Final Calculation – Turing”, it may lead to game crash. Partial team skill effects are temporarily removed.

iOS :

【General】

– The “Confirm” button in the model of iphone XS, iphone XS MAX will be moved to lower position

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