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Tower of Saviors “Beldia the Dullahan” Debuts! “The Powerful Knight” Ultimate Stage! “Trials of Seven Races” Extreme Challenge!

Into the 3rd week of “TOS×KonoSuba”, Beldia, the dead swordmaster, will gallop to the realm on next Friday. To test Summoner’s techniques of mono race team, “Trials of Seven Races” will set a great challenge starting next Monday!

  •  Ultimate Stage “The Powerful Knight” – Fear the Curse of Death

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“Beldia the Dullahan” will bring an ultimate challenge to Summoners at 10 p.m, 19 Oct (Fri). He is going to team up with skeleton enemies lurking around the ultimate stage. When entering the stage, you’ll be immediately cursed by Beldia, which means you have to beat him within 7 Rounds.

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  • Death Danger from Dullahan

Beldia is one of the Demon Generals with strong power. During the first phase:

The enemy only receives Damage dealt by Water attacks. Runestone-moving time will be reduced to 2 seconds. The enemy receives Damage only when 8 or more Combos are made.  If not, the enemy will launch a number of attacks to the Summoner.  The number equals the difference between 8 and the number of Combos made.

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During the 2nd phase, attack and defense of Beldia will be further enhanced! All Dark Runestones will be exploded by the enemy in the first Round and before the end of each Round.  The more the Dark Runestones exploded by the enemy in the Round, the higher the enemy’s next Attack (Max x10) and the lower the enemy’s next Damage received (Max – 100%). The enemy disregards all Controlling Skills.

  • Premonition of Death – Reduce Human Enemies’ HP

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Dark Demon “Beldia” can activate “Premonition of Death” upon 5 CD:

Put a curse on a Human enemy: deduct 15% of the enemy’s total HP each Round.  The Skill stays in play until receiving Damage from the enemy’s attacks.

  •  Dark Exclusive Bubble

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Complete 3-star achievement to get rare “Shadowy Pique Bubble” x1!

  • “Fight for Your Honor” ── Race Challenges!

“Twilight Flylady – Beelzebub”, “Deep Blue Elasticity – Jelly” & “Total Annihilation – Robotron” will initiate an extreme race challenge “Trials of Seven Races” on next monday (15 Oct)! Let’s gather in “Lost Relic” and fight for the highest honour.

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7 Races, 7 Challenges! Summoner has to bring mono-race team to battle in the specific stages. Are you ready to polish your skills for the trials? Upon completion, you’ll be rewarded with some goodies, including outfit of “Copper Bullet” & title “Conquer All Races”!

Info of the Stage “Lurking of Demons”

Enemy Wave Attack Enemy Skill Note
Brutal Skeleton Butcher
1
8000+ At the beginning of the first Round, the enemy will permanently lock the Active Skills of all Gods; the enemy’s Attack increases if Gods are present.
Brutal Skeleton Butcher 8000+ Same as above
Infinite Dreamlands – Sandman 2 15000+ The enemy’s asleep at the beginning of the first Round. 1 random Runestone will be locked each Round while Summoner is moving Runestones. If any Locked Runestone is touched, Runestone movement will be stopped immediately; the enemy recovers HP as much as the Damage dealt by Summoner in the Round; the enemy awakes from sleep, with its Attack x 2 next Round, regardless of all Damage-reducing and Willpower Skills. The enemy disregards all Controlling Skills.
Depravation of Sins – Azazel 3 10000+ The enemy raids once at the beginning of the first Round, and turn all Runestones into Water Runestones. After that, a random type of Runestones will be turned into Water Runestones each Round; if the enemy’s HP is < 50%, 2 random types of Runestones will be turned into Water Runestones each Round. For each Water Runestone dissolved, 0.2 second will be deducted from Runestone-moving time next Round; for each Enchanted Water Runestone dissolved, 1 second will be deducted from Runestone-moving time next Round (bottom out at 1 second for Runestone-moving time). When a Water Combo is made, attacks of the Team will be nullified (only the first batch of Runestones dissolved will be counted). If the enemy’s HP is < 50%, its Attack x 3
Torrid Purgatory – Abadon
4
1st phase 10000+ The enemy turns Fire Runestones into Runestones of its Attribute every Round; Combustion; Heart Runestones cannot be dissolved 2 positions will be combusted; each touch ➮ deduct 10% HP
2nd phase All Runestones will be in black and white. 100% of Summoner‘s HP will be deducted when the enemy attacks (regardless of all Damage-reducing and Willpower Skills)
Mutant Ravenous Ghoul
5
11000+ The more the enemy attacks, the more its Attack will greatly increase.
Fatal Cursed Wraith 7000+ Weathered Runestones Each Round = 1 Weathered Runestone
When touch ➮ Deduct 15000
Hotbed of Immorality – Y’golonac 6 8000+ The enemy attacks once at the beginning of the first Round. Upon receiving Damage from the enemy’s attacks for the first time, a random row of positions will become sticky; for the second time, a random column of positions will become sticky. By touching a sticky position, Runestone movement will be stopped immediately. The above attacks run as a cycle. The enemy will not receive any Damage including those caused by Active Skills. 25% of the enemy’s HP will be deducted when 4 Combos are made (only the first batch).
Foul Dragon of Corrupting Maggots 7 37000+ The enemy will not receive any Damage until its first Attack. 99% of Summoner‘s current HP will be deducted when the enemy first attacks (Damage-reducing or increasing effects apply). All Heart Runestones will be weathered after receiving Damage from the enemy’s attack. If any Weathered Runestone is touched, a Damage of 3,000 will be dealt
Twilight Flylady – Beelzebub
8
1st phase 15000+ The enemy only receives Damage dealt by Dark attacks. The enemy receives Damage only when dissolving the same number of Water, Fire, Earth, Light and Dark Combos (only the first batch of Runestones dissolved will be counted). Attack and Recovery can only be triggered when Summoner starts moving Runestones from the specific position (green vortex) and ends at the specific position (red vortex). (No Recovery can be triggered before fulfilling the condition)
2nd phase 9000+ The enemy’s CD becomes 1. At the beginning of the first Round, Active Skills of all Members will be locked for 1 Round. In the first Round, the enemy explodes all Light Runestones to increase its Attack onwards, and clear the power gathered in the Craft Apparatus to decrease its Damage received onwards. The enemy attacks regardless of all Damage-reducing and Willpower Skills. If 100% Craft Apparatus is drained, 100% damage will be reduced.
Floor Difficulty Rewards
Potentials of Humans * “Golden Mothdrake” x3
Gargantua of Dragons * Component “Silver Pattern” x1
Mightiness of Gods * “Yummy Alpacas” x2 (Random Attribute)
Ferocity of Beasts ** Outfit “Full Gallop – Copper Bullet”
Resonance of Machinas ** “Madhead” x1
Bewitchment of Elves *** “Harpy” x1
Lurking of Demons *** “The Stone Inscripter” x1 + Title “Conquer All Races”

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Complete the “Ferocity of Beasts” to get the Outfit “Full Gallop – Copper Bullet”

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