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Dragonware: Forging

Dragonware

IntroductionDragonware Forging

7.1 Dragonware Forging

Forging Materials

To forge a Dragonware, you need:

A. 5* or above character 

    ****This character will be consumed after creating a Dragonware! Please use a copy!****

B. Components x2

Components

There are several types of silver components.

DC2006 Silver Pattern

DC2007 Silver Seal

DC2008 Silver Spell

DC2009 Silver Amulet

DC2010 Silver Opal

Craft_RawMaterial_raw_龍刃_icon.png Silver Blade

Craft_RawMaterial_raw_龍丸_icon.png Silver Bubble


How to Get Components

  1. Campaign Events (anniversary, livestream giveaway, etc)
  2. Stages (Void of the Realm, Transmigration, Horror Stage, etc)
  3. Guild War 
  4. Dragonware Gift Pack
  5. Tunestone Trade

Dragonware 1.jpg

When you reach the 10th Seal, you can farm Tunestones in the 10th Seal stages. Then you can trade them to get components in “Tunestone Trade”.


Forging

Go to “Craft Forge”. Select “Forge Dragonware”.

Dragonware 2.jpg

Put the target character and components x2 into the slots. 

The component type determines your Dragonware type.

Eg. Silver Pattern ⇒ Pattern-type Dragonware

Dragonware 3

Press confirm to forge.

Dragonware 4.jpg

The higher grade (star level)  the Dragonware is, the more skill slots it will have.

Eg. 2* Dragonware = 2 Skill Slots


Dragonware Available for Forging

However, not all characters are available for dragonware forging. 

Currently the following sets of Dragonware are available:

Protagonists ★5 or ★6 (Excluding Authoress Katherin)

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Effects (Increase Attack and Recovery by 10%)

1:  Active Skill CD of the Monster -1.

2: By dissolving 20 or more Runestones, the Monster’s Attack x 2.

Servants of Dragons ★6 or ★7

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Effects (Increase HP and Attack by 10%)

1: After entering a Stage, Active Skill CD of the Monster -3.

2: By dissolving a group of 6 or more Runestones of the Monster’s Attribute, Dragon Attack x 1.15.

Chinese Gods ★7 and ★8

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Effects (Increase HP, Attack and Recovery by 10%)

1: Extend Runestone-moving time by 1 second.

2: Active Skill CD of the monster -1.

3:  Upon the Round of activation of the Monster’s Active Skill, Attack of the Monster’s Attribute x 1.15.

The Norns ★6

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Effects (Increase HP and Recovery by 10%)

1: By dissolving a group of 5 or more Runestones of the Monster’s Attribute, God Attack x 1.2.

2: By dissolving 4 or more Heart Runestones, recover HP as much as 1.5x Team Recovery.

Egyptian Gods ★7 (VR only) 

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Effects (Increase HP and Attack by 10%)

1: Damage received from the superior Attribute -10% (no superimposing).

2: Upon the Round of activation of the Monster’s Active Skill, Attack of the Monster’s Attribute x 1.15.

Paladins ★6

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Effects (Increase HP and Recovery by 10%)

1: Extend Runestone-moving time by 1 second.

2: By dissolving 15 or more Runestones, the Monster’s Attack x 2.2.

Chinese Mythological Beasts and Mech Mythological Beasts ★6

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Effects (Increase HP and Attack by 10%)

1: The Monster’s Attack on enemies of the Monster’s Weakness Attribute x1.2

2: Upon the Round of activation of the Monster’s Active Skill, Attack of the Monster’s Attribute x 1.15.

 

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