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Tower of Saviors Champion Cup 2020 Complete System – Qualifiers S1 [Rematch]

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The Most Anticipated Event of the Year! Biggest TOS Competition of All Time!
Tower of Saviors Champion Cup 2020 (“TCC”)!

TCC 2020 opens to all players!
Strive to be the top of the server with your finger speed and teaming strategy!

The whole competition consists of 2 Qualifiers Seasons (S1 & S2) and 1 Cup Match!
Winners of the Qualifiers Seasons will receive an All Max monster, a platinum title and a special visual effect at Ally Selection page, which allows all players to recognize your outstanding skills!

The Annual Cup Match will be held in Taipei Game Show 2021 (TBC). By then, all players at the event will be sharing your glory while you win the massive amount of Diamonds and the wonderful prizes!

Accept the challenge if you’re qualified for the crown!

Special Arrangement for Qualifiers S1 [Rematch]
  1. Contestants must fit the following 2 conditions in order to join the Audition [Rematch]:
    • Summoner Level higher than 150, and
    • reach at least 30 login days
  2. 「☆異界★映照傳說」will become the seed player to the Top-4 match
  3. Audition, which can be found in “Lost Relic”, is opened to all players. The grouping method of the rematch will be changed to Top-1200 > Top-300 > Top-12 > Top-4. The matching system remains the same and “Match Mode” will be used
  4. The top 12 contestants advanced from top 300 will be grouped by ranking order instead of Livestream draw
  5. Top-300 (the original Top-400), Top-12 (the original Top-16) and Top-4 match will be streamed online with instream rewards. The matches will be held during the streaming sessions.
  6. All in-game joining and advancing rewards remain the same; no physical advancing reward will be given.
  7. Supporting Events will be reorganized for the rematch. All players can vote again within the designated period.
  8. Same score ranking will be applied in Top-300 and Top-12
  9. The following players are not allowed to join the rematch:
    • Game testers endorsed by the official
    • Madhead official streamers
    • Madhead Girls
    • Madhead staff
    • TCC S1 disqualified contestants

Tower of Saviors Champion Cup 2020 Complete Schedule
All unspecified year will be 2020; all competition times are referred to GMT+8

神魔盃整體賽程表_EN


Qualifiers Season 1 (S1) [Rematch]

Audition
30 Jun (Tue) 13:00 – 6 Jul (Mon) 23:59

Qualifying Match (Top 1200)
The top 1200 players will be divided into 3 groups (challenging in the same period)
12 Jul (Sun) 14:00 – 17:00

Group Match (Top 300)
No division for Top 300, the match will be competing in streaming period
19 Jul (Sun) 14:00 – 16:00

Supporting Event for Elimination Match (Top 12) (opens to all players)
24 Jul (Fri) – 30 Jul (Thur) 23:59

Elimination Match [Top 12]
Group A of top 12: 1 Aug (Sat) 13:00 – 15:00
Group B of top 12: 1 Aug (Sat) 16:00 – 18:00
Group C of top 12: 1 Aug (Sat) 19:00 – 21:00

Supporting Event for Finals (Top 4) (opens to all players)
7 Aug (Fri) – 13 Aug (Thur) 23:59

Group Match (Top 400) copy 2
15 Aug (Sat) 16:00 – 20:00


Qualifiers Season 2 (S2)

Scheduled to be held between September and November


Qualifiers Season System

Audition

古神遺跡

第一季資格賽比賽關卡_海選_EN

  • Opens to all players. Contestants must fit the following 2 conditions:
    • Summoner Level higher than 150, and
    • reach at least 30 login days
  • During the period, 3 Audition Stages will be available for challenge in “Lost Relic”. The scoring system of Horror Stage will be adopted in the stages. Top 1200 players with the highest total score of 3 stages will advance to the next round.
  • During the audition period, players can tap the banner at the top left corner on the main screen and enter the “Audition Leaderboard website”. On the page, you can check the real-time score and your score in each stage. The real-time displayed advancing score may not be the final advancing score. The leaderboard will be refreshed every 30 seconds.
  • The advancing list and the stage info of Top 1200 will be announced after the Audition. The advancing score to be released after the Audition shall be final. All advanced players will be notified via in-game messages. The advancing list will be released before 23:59, 8 Jul (Wed) 2020.
  • If there are more than 1 player attaining the same score, all players at the same score will be advanced. Advancing players will be evenly divided into groups for the Top 1200 (number of advancing players can exceed 1200).

Qualifying Match (Top 1200)

  • The top 1200 players of the Audition will advance to the Qualifying Match.
  • Players will be divided into 3 groups according to the rankings. Each group consists of 400 players. The grouping method is described as the following:
Group Group A of
Top 1200
Group B of
Top 1200
Group C of
Top 1200
Audition Ranking 1 2 3
4 5 6
7 8 9
  • The match is 3 hours limited. All groups with 300 players each will compete in the same period between 14:00 and 17:00 on 12 Jul (Sun). There will be no streaming for the match.
  • Advanced players must enter the “Match Mode” during the designated period in order to participate in the Qualifying Match. (For details, please refer to the info of “Match Mode” below)
  • During the match, there will be 3 stages in the Match Mode. Contestants can challenge all 3 stages within the competition period with unlimited challenging attempts. 
  • For each group, the top 100 players with the highest total scores will advance to the next round. The real-time rankings displaying in the game may not be the final advancing list.
  • The advancing list and the stage info for the top 300 will be announced after the Qualifying Match. The advancing score to be released after the Audition shall be final. All advanced players will be notified via in-game messages. The advancing list will be released before 23:59, 14 Jul (Tue) 2020.
  • If there are more than 1 player attaining the same score, all players at the same score will be advanced into the Top 300 (number of advancing players can exceed 300).

Group Match (Top 300)

  • The top 100 players from each group in the Qualifying Match will advance to the Group Match (Top 300).
  • Players will not be divided into groups.
  • The match last around 1.5 hours. All 300 players each will be competing in the streaming period on the day.
    The schedule is described as below:

    • 19 Jul (Sun) 14:00 – 16:00
  • The Group Match will be using the “Match Mode” same as before. (For details, please refer to the info of “Match Mode” below)
  • There will be 3 stages in the Match Mode. The stages will be opened in order. Each stage will be opened for 20 minutes. Unopened stages cannot be challenged.
  • The top 12 players with the highest total scores will advance to the next round. The real-time rankings displaying in the game may not be the final advancing list.
  • The advancing list and the stage info for the top 12 will be announced after the Group Match. The advancing score to be released after the Audition shall be final. All advanced players will be notified via in-game messages. The advancing list will be released before 23:59, 22 Jul (Wed) 2020.
  • The rankings will be determined by the following criteria if the advancing result is affected by same score situation in the Top-300 match:
    • 1st criterion: The total amount of completed achievements
    • 2nd criterion: The total time of the fastest clearance records
    • If the above criteria cannot determine the rankings, the organizer will determine it by lucky draw.
    • If the same score situation doesn’t affect the advancing result, no actions will be taken.

Elimination Match [Top 12]

  • Top 12 players from the Group Match will advance to the Elimination Match (Top 12).
  • Players will be divided into 3 groups according to the rankings. Each group consists of 4 players. The grouping method is described as the following:
Group Group A of
Top 12
Group B of
Top 12
Group C of
Top 12
Rankings of top 300 1st of Top 300 2nd of Top 300 3rd of Top 300
4th of Top 300 5th of Top 300 6th of Top 300
7th of Top 300 8th of Top 300 9th of Top 300
10th of Top 300 11th of Top 300 12th of Top 300
  • There will be an official contact person to contact all advancing players. All advancing players will receive in-game messages. By then, please provide the required information to the staff for identification.
  • Any advancing players who do not reply before 21 Jul (Tue) 18:00 will be considered as forfeiting the match. The spot will be filled by the next qualified player from the same group in the Group Match.
  • After confirming the user name and UID of the advancing players, the account will be bound to the identities of the players. The player must be the person who registered the account. If the organizer finds out any unmatched identification, the player will be disqualified immediately.
  • If any advancing players do not receive an in-game confirmation before 20 Jul (Mon), please contact the CS support immediately.
  • The Elimination Match will be using the “Match Mode” same as before. (For details, please refer to the info of “Match Mode” below)
  • There will be 3 stages in the Match Mode. The stages will be opened in order. Each stage will be opened for 20 minutes. Unopened stages cannot be challenged.
  • Players must provide the real-time gaming display and the footage of him/herself to the organizer via streaming. The organizer will confirm with the players before the match. Any players who fail to comply may be disqualified, and the spot will be filled by the next qualified player from the same group in the Group Match. If the empty seat cannot be filled by another contestant for whatever reason, the match will continue while the seat remains empty.
  • The organizer will contact the 12 advancing players and provide assistance in streaming as much as possible.
  • The advancing list for the top 4 will be announced after the Group Match. The advancing score to be released after the Audition shall be final. All advanced players will be notified via in-game messages. The advancing list will be released before 23:59, 3 Aug (Mon) 2020.
  • The rankings will be determined by the following criteria if the advancing result is affected by same score situation in the Top-12 match:
    • 1st criterion: The total amount of completed achievements
    • 2nd criterion: The total time of the fastest clearance records
    • If the above criteria cannot determine the rankings, the organizer will determine it by lucky draw.
    • If the same score situation doesn’t affect the advancing result, no actions will be taken.

Group Match (Top 400) copy 2

  • ☆異界★映照傳說 (*Note 1) will become the seed player, the top player from each group in the Elimination Match will advance to the Finals (Top 4). The match will be conducted in a double-elimination bracket arrangement where the players will be battling 1 on 1. The winner in a game will advance to the Championship of the Qualifier Season, while the loser will enter the Semi-revival / Revival Game. The 3rd Runner-up and the 2nd Runner-up will be determined in the Semi-revival Game and the Revival Game respectively. The framework is listed as below:

決賽 4 強 (賽制圖)_EN

  • There will be a total of 5 games for the Quarter-final, Semi-final, Semi-revival and Revival. The games will be conducted with Monster Selection for 2 Players, where 25 monsters will be available for contestants to select. Coin flipping will be used to determine which player to be the first one to choose. In the 1st round, the first player will select 1 monster, and the second player will select 2 monsters. Then both players will take turns to select 2 monsters from the pool. The cycle goes on until the first player selects his/her last monster. Contestants can only form teams with the 10 characters they have selected, and both will enter the battle simultaneously. The faster one wins.
  • For the Championship of the Qualifier Season, a designated inventory will be assigned to the contestants, which includes all debuted Dragon Crafts and a copy of all monsters except crossover characters. There will be no teaming restrictions in the game. Contestants will challenge a Nightmare Transmigration stage. The player who clears more waves within the time limit wins.
  • The same Ultimate stage will be used in the Quarter-final and the Semi-revival, while the same Nightmare stage will be used in Semi-final and the Revival. For the Championship of the Qualifier Season, contestants will be challenging a Nightmare Transmigration stage.
  • Stage info will be released on the day before the game, while the monster pool will be released in the streaming session 15 minutes before the game starts.
  • Players must provide the real-time gaming display and the footage of him/herself to the organizer via streaming. The organizer will confirm with the players before the match. Any advancing contestant who cannot comply with the arrangement or participate in the match will be disqualified, and the spot will be filled by the next qualified player from the same group in the Elimination Match. If the empty seat cannot be filled by another contestant for whatever reason, the match will continue while the seat remains empty.
  • Contestants are suggested to compete at the designated streaming venue. The organizer will contact the 4 advancing players and provide assistance as much as possible.
  • * Note 1︰Before the Qualifiers S1 rematch, ☆異界★映照傳說 the champion of the Top-4 did not use staging server to practice the match. Therefore, the organizer will make him the seed player in the Top-4 rematch.

Supporting Event for the Qualifier Seasons

應援活動

  • Opens to all players.
  • All players can vote for 1 contestant from each group. (3 votes in total; no change can be made after submission)
  • If the contestant you have backed for advances to the Finals, you’ll receive a reward! The more contestants you’ve backed advance, the more rewards you’ll receive! (The rewards will be distributed after the competition. For details, please refer to “Rewards”)
  • Another Supporting Event will open before the Finals (Top 4), where players can vote for a contestant out of 4. (1 vote in total; no change can be made after submission)
  • Before the Elimination Match, all 12 contestants will make a demonstration video. Players can watch their performances before voting.

Cup Match

  • The top 4 contestants from both Qualifiers Season (S1 and S2) will enter the Advanced Match of the Cup Match. Single-elimination bracket arrangement will be used in the Championship for 1 on 1 battle. The framework is listed as below:

總盃賽制

Advance Match of Cup Match

  • The match is scheduled to be held in December 2020 via streaming session. Match details to be announced.

Championship

  • The Championship is tentatively scheduled at Taipei Game Show in Jan 2021. Match details to be announced.

“Match Mode” & Other Rules

  • Starting from the Qualifying Match (Top 1200), all contestants can enter the “Match Mode” by tapping the Mad Head on the main screen 30 minutes before the game starts.

如何進入競賽模式

  • In the “Match Mode”, contestants will challenge 3 stages with their own teams. The ranking of a contestant will be determined by the combined score of “Stage Clearance Time” and “Achievement Bonus” obtained from each stage.

「競賽模式」每個關卡可得分數

“Stage Clearance Time” Score:

The shorter the clearance time is, the higher ranking and score will be. (Only the best record will be counted; If there are more than 1 contestants achieving the same time, the priority will be given to the one with less battle rounds; The second criteria will be the damage output)

“Achievement Bonus” Score:

There will be 3 bonus achievements in each stage. Bonus score will be awarded when a contestant completes the achievement (given when the achievement is completed and the stage is passed; score will not be given if the achievement is completed but fails to pass the stage). Each achievement can only be completed once.

E.g. The clearance time of Contestant A ranks no.1 in all 3 stages. He receives 1000 marks from each stage, 3000 marks in total. In addition, he completes the 1st achievement in 2 stages. According to the list above, 25 marks will be awarded for completing the 1st Achievement, which means 50 bonus marks will be given to contestant A. The final score of contestant A: 3000 (Stage Clearance Time) + 50 (Achievement Bonus) = 3050

  • Forbidden items in the “Match Mode”: “Majesty of Millennium – Ying Zheng”, “Hegemon of the Empire – Xiang Yu”, duplicating monsters and customised Dragon Crafts.
  • Since crossover characters are only available in crossover regions, the Ally list may vary according to the location of a player.
  • In the “Match Mode”, contestants will revive after waiting for a certain penalty time without consuming Diamonds.
  • All cheating programs and third-party applications are strictly forbidden in the competition. Cheaters will be disqualified immediately, while serious offenders will be permanently banned.

The game display of “Match Mode” is demonstrated as the following:

成就分

EN關卡顯示_2

關卡提示

如何查看排名_DAVY_EN

Rewards

Supporting Event Reward (Opens to all players)

應援獎勵_EN

  • Rewards for Top 12 Supporting Event:
    • Joining Reward:
      • PR Material Selection x1 + 5M EXP Material Selection x1
      • * Choices for PR Material (Mosasaur, The Heartless Umpire, The Craving Cryptid, The Memory Traveler, Giallar the Hornist or Bewitching Fairy)
      • * Choices for 5M EXP Material (Aqua Essence Soulstone, Pyro Essence Soulstone, Terra Essence Soulstone, Light Essence Soulstone or Shadow Essence Soulstone)
    • Advancing Pick Reward:
      • 0 Supported player advance: “Baby Harpy” x 1 + Black Keys x 10
      • 1 Supported player advance: Diamonds x 1 + “Baby Harpy” x 3 + Black Keys x 10
      • 2 Supported player advance: Diamonds x 2 + “Baby Harpy” x 5 + Black Keys x 10
      • 3 Supported player advance: Diamonds x 3 + “Harpy Knight – Madhead” x1 + Black Keys x 30
  • * Supporting Event rewards for Top 12 Supporting will not accumulate.
  • Rewards for Champion Supporting Event:
    • Joining Reward:
      • Diamonds x 1 + “Baby Harpy” x 1
    • Champion choice:
      • Additional Diamonds x 5 + “Baby Harpy Knight – Madhead” x1 + Black Keys x 15

Rewards of the Supporting Event will be distributed via “Rewards”. Distribution date:

  • “Joining Reward” for Top 12 Supporting Event
    • Distribute upon submitted the vote
  • “Advancing Pick Reward” for Top 12 Supporting Event
    •  On or before 7 Aug (Fri) 23:59
  • “Joining Reward” for Champion Supporting Event
    • Distribute upon submitted the vote
  • “Champion choice” for Champion Supporting Event
    • On or before 21 Aug (Fri) 23:59

Qualifiers Season Reward

海選獎勵_EN_2ND

  • 1st Clearance Rewards:
    • Obtain Silver Madhead x1 by clearing each Audition stage for the 1st time.
    • Obtain Harpy x1 + 5M EXP Material x1set by clearing all Audition stages for the 1st time.
    • At most 3 Silver Madheads & 1 Harpy & 1 set 5M EXP Material will be given.
  • Score Achievement Rewards (Each stage)
    • Score 50000: Power Release Material x 1 (Random)
    • Score 40000: “Baby Harpy Knight – Madhead” x1
    • Score 20000: “Yummy Alpaca” x1 (Random)
    • Score 15000: “Golden Prawn” x2
    • * At most PR Materials x3 (random), “Baby Harpy Knight – Madhead” x3, “Golden Prawn” x6 and “Yummy Alpaca” x3 (random attributes) will be rewarded.

Distribution date of Rewards for Audition:

  • 1st Clearance Rewards
    • each Audition stage
      • Will be distributed via “Rewards” upon completing the stage
    • all Audition stages
      • Will be distributed via “Rewards” upon completing the stage
  • Score Achievement Rewards (Each stage)
    • Adding into player’s inventory upon completing the stage with designated score.

資格賽入圍獎勵_EN

  • Top 1200: Diamonds x 5 + Advancing Title “Strive for the Best” (Bronze)
  • Top 300: Diamonds x 10 + Advancing Title “Strive for the Best” (Silver)
  • Top 12: Diamonds x 40 + Advancing Title “Slugfest” (Gold)
  • Qualifiers Season Finals (Top 4): * There is no advancing reward for the top 4. The rewards will be given according to rankings.
  • * Advancing title will not be rewarded again

Advancing Rewards will be distributed via “Rewards”. Distribution date:

  • Top 1200
    • On or before 10 Jul (Fri) 23:59
  • Top 300
    • On or before 17 Jul (Fri) 23:59
  • Top 12
    • On or before 24 Jul (Fri) 23:59

資格賽晉級獎勵 2 (1)_Sean

  • Champion: Diamonds x 200 + All Max selection x 1 + Title Reward “Candidate of the Supreme” (Platinum) + Customized Ally Frame (with diamond effect)
  • 1st Runner-up: Diamonds x 150 + Title Reward “Candidate of the Supreme” (Platinum) + Customized Ally Frame (no effect)
  • 2nd Runner-up: Diamonds x 100 + Title Reward “Candidate of the Supreme” (Platinum) + Customized Ally Frame (no effect)
  • 3rd Runner-up: Diamonds x 80 + Title Reward “Candidate of the Supreme” (Platinum) + Customized Ally Frame (no effect)
  • The above top 4 rewards will be added into players’ inventory directly on or before 21 Aug (Fri) 23:59.
  • After the Qualifiers Season, the organizer will contact the champion for the All Max selection (non-crossover and non-combined monsters only).
  • The top 4 players will receive a customised ally frame. The champion will have a diamond frame on the ally selection, while the other 3 players will have a golden frame on the ally selection. All summoners / friends / Guildmates will be able to see the special visual effect on the ally page. This setting is scheduled to be done in a week after the competition.
  • The visual effect will last till the next TCC or 21 Apr 2021 (subject to the earlier one). The top 4 players may become TOS official streamers. The organizer will contact those players after the competition.

Championship Reward

1

Total prize for the annual champion cup – NTD 200,000:

  • Champion – NTD 100,000 + Diamonds x 800
  • 1st Runner-up – NTD 50,000 + Diamonds x 600
  • 2nd Runner-up – NTD 30,000 + Diamonds x 500
  • 3rd Runner-up – NTD 20,000 + Diamonds x 300

Terms & Conditions

For all information, the Chinese version of info shall be final.

Please refer to the Chinese version.


Last Update Time︰  2 Jul 2020, Thur 20:05

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