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“Jade of Prestige – Qing Gui” Power Release | New Nightmare Lord “Sempster of Words – Leon”

●  Black-gold character “Jade of Prestige – Qing Gui” Available for Power Release!

Starting 18 Mar (Mon) at noon, “Jade of Prestige – Qing Gui” will be available for Power Release. Summoners may power release the character into “Jade of Firmament – Qing Gui”, who will have a Switching ability that allows him to transform into “Azure Motives – Qing Gui” during battles! Meanwhile, the two Black-gold characters, “Jade of Prestige – Qing Gui” and “Queen of Yamatai – Himiko” will be included in the “Bastion of Eternity” Drawing machine, in which 1 character will be guaranteed for every 40 draws!

● Jade of Firmament – Qing Gui ── Leader Skill

● Jade of Firmament – Qing Gui ── Team Skill

ConditionTeam Skill
Both the Leader and Ally are “Jade of Firmament – Qing Gui” or “Azure Motives – Qing Gui”.◆ Extend Runestone-moving time regardlessly by 5 seconds.

◆ “Sticky” will be nullified.

◆ Modify the Runestones touched while moving to become Dragon Runestones.

◆ Clear the negative state of Electrified Runestones touched while moving
⇒ and turn them into Enchanted Dragon Runestones.

◆ When the negative state of Electrified Runestones is cleared,
⇒ the Leader electrifies the enemies for 1 Round after attacking to inactivate them.

◆ No positions will be struck by a “Tornado”.

◆ Dragons:
⇒ Damage will be dealt regardless of Fixed Combo Shield.
◆ The more Combos are made,
⇒ the higher the Team Attack increases additionally,
⇒ to the max x 6 for 15 Combos made.

◆ At the beginning of the Stage and
at the end of the first Round,
⇒ Dragons:
▋Skill CDs become 0.
▋Fully recover Skill EPs.

◆ Upon each activation of a Dragon’s Skill,
⇒ Team Attack increases permanently,
⇒ to the max x 10 for 6 activations.

◆ For each Dragon Runestone dissolved,
⇒ recover 30,000 HP,
⇒ to the max 900,000 HP for 30 Runestones dissolved.

● Jade of Firmament – Qing Gui ── Active Skill

● Azure Motives – Qing Gui ── Leader Skill

● Azure Motives – Qing Gui ── Team Skill

ConditionTeam Skill
Both the Leader and Ally are “Jade of Firmament – Qing Gui” or “Azure Motives – Qing Gui”.◆ Extend Runestone-moving time regardlessly by 5 seconds.

◆ “Sticky” will be nullified.

◆ Modify the Runestones touched while moving to become Dragon Runestones.

◆ Clear the negative state of Electrified Runestones touched while moving
⇒ and turn them into Enchanted Dragon Runestones.

◆ When the negative state of Electrified Runestones is cleared,
⇒ the Leader electrifies the enemies for 1 Round after attacking to inactivate them.

◆ No positions will be struck by a “Tornado”.

◆ Dragons:
⇒ Damage will be dealt regardless of Fixed Combo Shield.
◆ The more Combos are made,
⇒ the higher the Team Attack increases additionally,
⇒ to the max x 6 for 15 Combos made.

◆ At the beginning of the Stage and
at the end of the first Round,
⇒ Dragons:
▋Skill CDs become 0.
▋Fully recover Skill EPs.

◆ Upon each activation of a Dragon’s Skill,
⇒ Team Attack increases permanently,
⇒ to the max x 10 for 6 activations.

◆ For each Dragon Runestone dissolved,
⇒ recover 30,000 HP,
⇒ to the max 900,000 HP for 30 Runestones dissolved.

● Azure Motives – Qing Gui ── Active Skill

● Nightmare Stage ── A Talent for Reading the Elements

“Sempster of Words – Leon”, a cheerful and optimistic Tuxia, will bring Summoners a new Nightmare Stage called “A Talent for Reading the Elements” on 18 Mar (Mon) at 22:00!

● Sempster of Words – Leon ── Team Skill

ConditionTeam Skill
There are “Halo Warfare – Nesoi” and “Sempster of Words – Leon” in the Team.◆ The first “Halo Warfare – Nesoi” from the left:
⇒ HP, Attack & Recovery basic value x 1.5.
 ◆ “Sempster of Words – Leon”:
⓵ Skill CD -1.
⓶ HP basic value x 3.

● Sempster of Words – Leon ── Active Skill

● Bonding Skill

CharacterConditionBonding Skill
Sempster of Words – LeonOwn Halo Warfare – NesoiWhen the Character’s Character Runestone is triggered,
⇒ “Sticky” will be nullified.
Sempster of Words – LeonOwn Halo Warfare – NesoiWhen the Character’s Character Runestone is triggered,
⇒ Damage received from “Burning” will be lowered to 0.

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