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“Tower of Saviors” 17.3 Version Updates on “Primal Deities”

“Tower of Saviors” 17.3 Version Updates on “Primal Deities”

1. New Monsters

– 26 new Monsters and various new Skills, a total of 2149 Monsters available.

– 13 new Titles

2.“Primal Deities” Series & Diamond Seal “Spring of Vitality”

3. Character Filter Optimization

4. Dragon Craft Filter Optimization

5. Adding Streaming Timetable into TOS Express

6. Black Key limit notice of personal guild mission

7. Multiple selection in Trade Fortress

8. Allies who have Dragon Craft equipped rank in priority

9. Showing number in possession in Dragon Craft display (Craft Core excluded)

10. Bulk Purchase Limit increases from 10 to 50

 

Known Issues & Fixed Issues for TOS version 17.30 (17.31)

v17.25 Known Issues

Android & iOS :

【General】

– The animation upon defeated occurs a display error in certain situations

– The reward list occurs a display error in certain situations

– For “language” function, some texts are effective only upon re-login

– When 1st time login with “Twitter”, a message of “fail to register” will pop out. Tap again will go directly into tutorial without binding the account

– Upon comletion of Arena, there is a display error in the battle time on the battle result

– There is a display error in “In celebration of TOS topping the “Top 10 Games – Your ALL MAX” if the reward is claimed when inventory is full

– The position of the title in main page is displayed wrongly

– “Combo” animation occurs a display error in certain situations

– When the “Reward Animation” is turned on, Confirm button and the other buttons may disappear after collecting the materials

– The “Top10” display icon will appear at Mercenaries in Select Ally page

– Attributive restriction in Arena Trial loses effect

– When “Series” filter is enabled, Character Filter may occur an error in different pages

– “Unable to connect to server” dialogue may appear wrongly during battle

【Monster Skills】

– After the enemy revives, heart runestones on screen will be removed again upon Switching

– The character’s attack of “Rampage of Doomfire – Pompeii”  on the far left is displayed as 0

– The runestone moving-time reduction of the following enemy skill occurs an error:

“Explode all Water Runestones at the end of each Round; Runestone-moving time will be reduced by 0.2 seconds in the next Round for each Water Runestone exploded (bottom out at 1 second for Runestone-moving time; some Skills will be affected). The enemy disregards all Controlling Skills.”

– The Active Skill of “Cat of Charisma – Mellow” can still be activated after damaging the enemy with the following boss skill:

“The enemy’s asleep at the beginning of the first Round.  When the enemy’s asleep, it will not launch any attacks; 1 random Runestone will be locked each Round while Summoner is moving Runestones.  If any Locked Runestone is touched, Runestone movement will be stopped immediately; the enemy recovers HP as much as the Damage dealt by Summoner in the Round; the enemy awakes from sleep, with its Attack x 2 next Round, regardless of all Damage-reducing and Willpower Skills. The enemy disregards all Controlling Skills.”

– Enemy will stay in battle with 0 HP in certain situations

– Team Skill of 7-Star “The Fallen Halos” monsters (impose a Mark on an enemy for 3 Rounds) cannot be triggered if Heart Runestones are dissolved in sky drop

– When the enemy with the following skill attacks, it won’t electrify 1 random Runestone:

“For 3 Rounds, Active Skills and attacks of God and Demon Monsters will be locked.\nUpon receiving Damage from the enemy’s attack, 1 random Runestone will be electrified.  The more the number of Damage the Summoner received, the more the number of Runestones to be electrified, to the max 3 Runestones each Round. If any Electrified Runestone is touched, Runestone movement will be stopped immediately; if any Electrified Runestone is not dissolved, no Damage could be dealt to the enemy that Round.”

– After receiving attack from “Invisible” enemy, “Unlock” type of Active Skills will lose effect

– The Active Skill of “Primal Divinity – Fuxi” can resolve “Masked Runestones” type of enemy skill, which is not the correct setting

– There is a display error in sequence of Amelioration power during battle

– There is a display error in Craft Apparatus after activating MAX Active Skills

– There is a display error in some of the enemy skills

– When encountering the “Exploding Runestones” type of enemy skills, performing “Switch” with “Pegasus Seiya” will lead to game crash

iOS :

【General】

– Ally Filter loses effect in certain situations

– There is an error in the Ally sequence of “Select Ally” page

– After installing the game, the animation button will disappear for the first time checking the monster image

– Some of the game data becomes greater in size

– There is a display error in enemy skill during Tutorial battle

– There is a display error in Essence

– For some of the iPhone models, the image quality decreases

– Some character stories cannot be scrolled down

【Monster Skills】

– There is a display error when the enemy evolves or enters 2nd phase

Android :

【General】

– The Stamina display has an error in the APK version

 

v17.30 Fixed Issues

Android & iOS :

【General】

– The image quality of “Fiend of Destruction – Azathoth” animated outfit is decreased

– When the “Reward Animation” is turned on, there will be a display error in drawing some of the “Saint Seiya” Crossover characters

【Monster Skills】

– After activating the Active Skill with effect “Unlimited Runestone movement without dissolving”, some of the Team Skill of Shiryu will lose effect in certain situation

– The “Damage reducing” effect is not taken into calculation in “Dangerous warning” (Skull)

– HP can be recovered by Nen Power “Ko”

– When elf is present in the team, the following team skill of Origin of All Sins – Eve will lose its effect:

“Attack basic value of the Demon to the right of the Leader will synchronize with that of the first Origin of All Sins – Eve from the left.”

– The team skill display of “Dragon Shiryu” will still appear when using the monster as leader and ally with non-human member in the team

– The effect The outermost 18 Runestones will be turned into Light Runestones at the beginning of the first Round of the following enemy skill will be voided in certain situations:

“CD of the enemy’s first attack will be 2. The outermost 18 Runestones will be turned into Light Runestones at the beginning of the first Round. Light Runestones cannot be dissolved. All Light Runestones will be exploded by the enemy before the end of each Round. The more the Light Runestones exploded by the enemy in the Round, the higher the enemy’s next Attack and the lower the enemy’s Damage received. The enemy disregards all Controlling Skills.”

– The Leader Skill of “Mech Emerald Tortoise – Xuanwu” can cause damage to enemy without dissolving Runestones

– When there are more than 1 enemy, there will be an error in the number of the following enemy skill:

The more the enemy attacks, the more its Attack will greatly increase.  When it has attacked for a certain number of times, the enemy attacks twice a Round. The enemy only receives Damage if 15 or more Runestones of its Weakness Attribute are dissolved cumulatively (regardless of Attribute-altering Skills).  If the above condition is fulfilled, the enemy will reset the number of Runestones accumulated when its CD reaches 0; if not, the enemy will attack.”

– There is an error in the combo bonus calculation of certain monsters

– When the active skill effect of “Virgo Shaka” ends, the additional effect on the enemy added by the skill will be cleared

– The Leader Skill effect ” extend Runestone-moving time regardlessly” of “Scion of the Flame – Kyo Kusanagi” and “Inheritor of Ninjutsu – Mai Shiranui” is affected

– When exploding Electrified Runestones with  type of skills, the electric display will disappear but the effect remains

– The additional attack of “Scorpio of Agility – Alma” does not receive the attack bonus of the Awakening Recall skill

– The “Mark” effect from the active skill of “Defying Gravity – Shermie” can be superposed

– In the following 2 enemy skill, the skill effect All Light Runestones will be locked becomes All Dark Runestones will be locked:

“All Earth and Light Runestones will be locked in the first Round and also as Summoner receives Damage from the enemy’s attack; if any Locked Runestone remains, the enemy recovers HP as much as the Damage dealt by Summoner in the Round. The enemy only receives Damage dealt by Enchanted Runestones. The enemy ignores all Damage-reducing and Willpower Skills.

All Earth, Light and Heart Runestones will be locked in the first Round and also as Summoner receives Damage from the enemy’s attack; if any Locked Runestone remains, the enemy recovers HP as much as the Damage dealt by Summoner in the Round. The enemy only receives Damage dealt by Enchanted Runestones. The enemy ignores all Damage-reducing and Willpower Skills.”

– The enemy skill effect of the following skill will be activated without receiving damage from enemy:

“The enemy raids once at the beginning of the first Round. When the enemy attacks, 2 random Runestones will be frozen.  Frozen Runestones cannot be dissolved for 3 Rounds. The enemy disregards all Controlling Skills.”

– The defense of enemy did not change back to the original value after resolving Petrified Runestones by “7th Sense” of “Dragon Shiryu”

– In certain situations, activating “Switch” will trigger “Runestone-turing” type of skills again

– When activating the Active Skill of “Aries Shion”, Active Skill “Fiery Phoenix” of “Gold Saint of Leo – Ikki” and that of “The Will of Gaea – Orochi” at the same time, the skill effect of “Aries Shion” will cover the effect of the other two. The correct setting should be unable to activate the three skills of same type together.

– There is a display error in some of the enemies after activating the Active Skill of “Virgo Shaka”

– There is a display error in the Active Skill display icon of “Older Toguro”

– When the “Runestone-exploding” type of skills is activated, the Team Skill “All Fire Runestones to be dropped will be Enchanted Fire Runestones” of “Salamander of Fire – Natsu” will lose its effect

– There is an error in the effect The lower the enemy’s HP, the more Runestones will be weathered of the following boss skill:

1 random Runestone will be weathered each Round. The lower the enemy’s HP, the more Runestones will be weathered, to the max 4 Runestones per Round; The no. of attacks of the enemy increases with the no. of Weathered Runestones.  If any Weathered Runestone is touched, Runestone movement will be stopped immediately and 30% of Summoner‘s HP will be deducted. After Summoner’s HP is fully recovered, Recovery surplus will become an attack.”

iOS :

【General】

– For iphone Xs, tapping the “Amelioration” button of a character quickly may enter the Level-up page, causing a display error in materials

 

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