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Tower of Saviors“Major Gods of Babylon” Supreme Reckoning!Corrupted Sealed Lord “Fallen Sun & Moon – Solar & Lunar Sirius” Descend!

Tower of Saviors
“Major Gods of Babylon” Supreme Reckoning!
Corrupted Sealed Lord “Fallen Sun & Moon – Solar & Lunar Sirius” Descend!

Next week, “Major Gods of Babylon” will be available for Supreme Reckoning while the Corrupted Sealed Lord, “Fallen Sun & Moon – Solar & Lunar Sirius”, will bring Summoners a Calamitous Stage of “The Fallen Sun”. 

●Supreme Reckoning of “Major Gods of Babylon” available soon!

“Major Gods of Babylon” will reveal their new forms of Supreme Reckoning next Monday at 16:00. Summoners can use “Shedu” x3 and “Giallar the Hornist” x2 to merge the “Refined” and “Diverged” “Major Gods of Babylon” into their new forms of “Supreme Reckoning”.

●“Major Gods of Babylon – Supreme Reckoning” Leader Skill

●“Major Gods of Babylon – Supreme Reckoning” Team Skill

ConditionTeam Skill
Both the Leader and Ally are  Characters of “Major Gods of Babylon – Supreme Reckoning” of the same Attribute.SR Skill:

I. Clear the negative state of Boss Skill “Runestones in Disguise”.For 1 Round:II. Turn all Runestones into Enchanted God Runestones.III. Modify all Runestones to become God Runestones at the end of the Round.

The SR Skill can be activated at the beginning of the Round by tapping the fully charged Craft Apparatus at the expense of 100% of the power gathered.
Both the Leader and Ally are Characters of “Major Gods of Babylon – Supreme Reckoning” of the same Attribute.I. Extend Runestone-moving time regardlessly by 5 seconds.
II. Other Attributive Runestones also possess the effect of Runestones of the Leader’s Attribute.
III. Runestones of the Leader’s Attribute also possess the effect of Heart Runestones.
IV. If a group of ≥5 Runestones is dissolved in a column in the first batch,
⇒ 2 Enchanted God Runestones of the Leader’s Attribute will be generated in that column.
(Active Skills “Magical Stage – Beam” and “Magical Stage – Gloom” cannot be activated.)
V. If ≥4 Runestones are dissolved in ≥2 columns in the first batch,
⇒ Team Attack increases, to the max x 2.
Both the Leader and Ally are Characters of “Major Gods of Babylon – Supreme Reckoning” of the same Attribute.Boss Skills “Burning” (excluding “Hellfire”) and “Sticky” will be nullified.
There is a Character of “Major Gods of Babylon – Supreme Reckoning” with only Gods of the same Attribute in the Team.HP of  “Major Gods of Babylon – Supreme Reckoning” Characters x 2
Both the Leader and Ally are Characters of “Major Gods of Babylon – Supreme Reckoning” of the same Attribute.The Attribute of “Enlightened Mentor – Anu” will synchronize with that of the Leader.
Both the Leader and Ally are Characters of “Major Gods of Babylon – Supreme Reckoning” of the same Attribute, with “Enlightened Mentor – Anu” in the Team.The Leader, Ally and the first “Enlightened Mentor – Anu” from the left:
⓵ Attack & Recovery x 1.5.
⓶ Skill CDs -2.

●“Major Gods of Babylon – Supreme Reckoning” Active Skill

●Combined Skill of “Major Gods of Babylon – Supreme Reckoning” and “Enlightened Mentor – Anu”

[Ultimate Blade of Fatality – EX]

● Challenge Stage ── Divine Protection of Babylon

With their new transformation and greater power, the “Major Gods of Babylon” will set up a Challenge Stage of “Divine Protection of Babylon” at 16:00 next Monday. The “Major Gods of Babylon – Supreme Reckoning” of five Attributes will each set up a stage in which Summoners will have to challenge stage by stage. Various rewards, such as Black Key x50 and Shedu x1, etc., will be given for clearing specific stages for the first time. Summoners may even get DUAL MAX “Major Gods of Babylon – Supreme Reckoning” redemption coupon x1 upon clearing the final challenge stage hosted by “Shackles of Choice – Namtar”.

● Calamitous Stage ── The Fallen Sun

* Calamitous stage “The Fallen Sun” will return on the 2nd of each month (one-day exclusive) with no reset in stage achievement. 

*There will be various restrictions in the Calamitous stage.

“Fallen Sun & Moon – Solar & Lunar Sirius”, the second Corrupted Sealed Lord, will set up a new Calamitous stage of “The Fallen Sun” on 6 Sep (Mon) night (Only Gods, Elves, Beasts and Machinas are allowed in the Team). In “The Fallen Sun” where the sun and moon are swallowed by eternal darkness, Summoners will have to fight under limited light while the “Fallen Sun & Moon – Solar & Lunar Sirius” awaits in the stage…

“Too dark. Light up the area when the Runestone is touched while moving.”

Summoners can get rare material “Core of Doom” x1 upon their first stage clearance of “The Fallen Sun”; those who complete the 3-star achievement successfully can also get “Core of Doom” x2. Summoners can use “Core of Doom” (3 for Power Release) with “Spirit of the Splendid Sun” or “Soul of the Ivory Moon” to transform “Devourer of the Eclipsed Sun” or “Devourer of the Lacerated Moon” into “Fallen Sun & Moon – Solar & Lunar Sirius”, its Power Release form!

●“Fallen Sun & Moon – Solar & Lunar Sirius” Leader Skill ── Dominion of the Devourers

●“Fallen Sun & Moon – Solar & Lunar Sirius” Team Skill

ConditionTeam Skill
There is “Fallen Sun & Moon – Solar & Lunar Sirius” in the Team.When there are Runestones in black and white,
⇒ extend Runestone-moving time to 20 seconds.
Both the Leader and Ally are “Fallen Sun & Moon – Solar & Lunar Sirius”.I. If Summoner ends moving Runestones with ≥3 seconds remaining,
⇒ Team Attack x 2.

II. If Summoner ends moving Runestones with ≥5 seconds remaining,
⇒ Attack of “Solar Sirius”, “Lunar Sirius” and “Fenrir” x 2 additionally.

III. If Summoner ends moving Runestones with ≥8 seconds remaining,
⇒ “Solar Sirius”, “Lunar Sirius” and “Fenrir”:
⓵ Deal Damage regardless of Defense.
⓶ Launch an extra attack.

IV. If Summoner ends moving Runestones with ≥12 seconds remaining,
⇒modify all Runestones to become Beast Runestones at the end of the Round.
There is a Character of “Corrupted Sealed Lords” in the Team.I. 【Nucleus】
⓵ Upon receiving damage from 5 attacks of enemies,
⇒ the Nucleus opens.
⓶ When a Character of “Corrupted Sealed Lords” activates its Skill,⇒ the Nucleus closes.

II. When the Nucleus is closed:⇒ Extend Runestone-moving time by 1.5 seconds.

III. When the Nucleus is open:
⓵ Turn the column below the Character into Enchanted Runestones every Round.
⓶ Turn Runestones into black and white.

●“Fallen Sun & Moon – Solar & Lunar Sirius” Active Skill ── “Order of the Sun & Moon” & “Principle of Duality”

● Beast-exclusive Dragonware “Nucleus of Duality” Available For Forging

While “Fallen Sun & Moon – Solar & Lunar Sirius” carry out a massacre in the dark, “Nucleus of Duality”, the beast-exclusive Dragonware can be forged by using 2 Components and 1 “Fallen Sun & Moon – Solar & Lunar Sirius”.

Nucleus of Duality
Storing ConditionMaking 4 or more Combos.
Dragonware Skill IThe Character’s Skill CD -1.
Dragonware Skill IIBy dissolving Light and Dark Runestones in the same Round, the Character’s Attack x 1.5.
Dragonware Skill IIIThe Character’s Damage will be dealt regardless of Boss Skill “Corruption”.
Craft Skill IFor 1 Round, Team Attack + 15%.
Craft Skill IISkill CDs of 3 random Beasts -3
Craft Skill IIIFor 1 Round, 25% of Damage will be dealt to enemies regardless of Puzzle Shield.
* Craft Skills will be triggered by reaching specific scores in Dragonic Compulsion.

● Entrancing Return of “Flowers of Pledge”

From 6 Sep (Mon) 13:00 to 12 Sep (Sun), the “Blossom of the Glacial Beauty” and “Allure of the Blazing Charm” Seal will be available with the return of limited Black-gold characters of the “Flowers of Pledge” series, including “Priestess of Flawless Purity – Xi” and “Dancer of Blazing Flames – Yan”! The “Flowers of Pledge” characters will return in their Virtual Rebirth form with skill adjustments. 

*Please refer to the game for seal details

● Skill Adjustments

Before AdjustmentsAfter Adjustments /
New Skills
Elegance of Flawless Purity – XiLeader SkillI. Water Attack x 4.5
⇒ the more the groups of Water Runestones dissolved, the higher the Water Attack,
⇒ to the max x 6 for 3 groups.
II. Turn 2 random Runestones into Water God Runestones at the end of each Round.
I. Water Attack x 7. The more the groups of Water Runestones dissolved,
⇒ the higher the Water Attack,
⇒ to the max x 10 for 3 groups.
II. Water HP & Recovery x 1.6.
III. Turn 2 random Runestones into Enchanted Water God Runestones at the end of each Round.
Active SkillTurn Dark and Heart Runestones into Enchanted Water Runestones;
the more Runestones turned, the higher the Water Attack for 1 Round, to the max x 2.25 for 10 Runestones turned.
I. Remove Dark and Heart Runestones to generate Enchanted Water God Runestones.
For 2 Rounds:
II. Team Attack x 2.25.
III. Extend Runestone-moving time to 20 seconds.
IV. Clear the negative state of Frozen Runestones touched while moving.
Active Skill CDCD 8CD 6
New Team SkillI. Extend Runestone-moving time regardlessly by 3 seconds.
II. By dissolving a group of ≥10 Water Runestones,
⇒ Damage of Water Members will be dealt regardless of Fixed Combo Shield.
Condition:
Both the Leader and Ally are “Elegance of Flawless Purity – Xi”.
Sapphire Phantom – XiLeader SkillI. Water Attack x 4.5.
II. Damage received -35%.
I. Water Attack x 7.
II. Damage received -50%.
Active SkillIncrease the drop rate of Water Runestones to 20%.
The more Water Runestones dissolved, the higher the Water Attack, to the max x 2.2 for 12 Water Runestones.
The Skill stays in play until no God Runestones are dissolved.
I. Increase the drop rate of Water Runestones to 20%.
II. Upon Skill activation and at the end of each Round,
⇒ turn Water Runestones into Water God Runestones.
III. The more the Water Runestones dissolved,
⇒ the higher the Water Attack,
⇒ to the max x 3 for 10 Runestones dissolved.
The Skill stays in play until no God Runestones are dissolved.
Active Skill CDCD 8CD 6
Rhythm of Blazing Flames – YanLeader SkillI. Fire Attack x 4.5.
II. If Fire Runestones are dissolved, turn all Fire Runestones into Enchanted Fire God Runestones at the end of the Round.
I. Fire Attack x 7 ; HP & Recovery x 1.6.
II. Turn Fire Runestones into Enchanted Fire God Runestones at the end of each Round.
Active SkillWhen 4 or more Combos are made, Team Attack x 2 (the Skill stays in play until deactivation or defeated).
This Skill can be deactivated anytime.
Upon deactivation of the Skill, turn 8 random Runestones into Enchanted Heart Runestones.
I. Modify the first 8 Runestones touched while moving to become God Runestones.
II. When ≥4 Combos are made:
⓵ Team Attack x 2.
⓶ God Damage will be dealt regardless of the enemy’s Defense.
The Skill stays in play until deactivation or defeated.
This Skill can be deactivated anytime. Upon deactivation of the Skill:
⓵ The Character’s Skill CD -2.
⓶ Turn the columns below the Character, Leader and Ally into Enchanted Heart God Runestones.
Active Skill CDCD 8CD 6
Team SkillLight and Dark Runestones also possess 50% effect of Fire Runestones.
Condition:
Both the Leader and Ally are “Rhythm of Blazing Flames – Yan”.
I. Damage received from “Burning” -70%.
II. Light, Dark and Heart Runestones also possess the effect of Fire Runestones.
III. By dissolving Fire God Runestones,
⇒ Damage of Fire Members will be dealt regardless of Trio Elemental Shield, Quartet Elemental Shield and Quintet Elemental Shield.
Condition:
Both the Leader and Ally are “Rhythm of Blazing Flames – Yan”.
Peony of Romance – YanLeader SkillI. Fire Attack x 4.5.
II. By dissolving Heart Runestones,
⇒ Fire Attack x 1.5 additionally.
I. Fire Attack x 7.
II. By dissolving Heart Runestones,
⇒ Fire Attack x 2 additionally.
Active SkillDrop rate of Earth Runestones will be transferred to that of Fire Runestones.
Increase the drop rate of Fire Runestones to 40% when God Runestones are dissolved.
The Skill stays in play until reactivation of the Skill or defeated.
I. Drop rate of Earth Runestones will be transferred to that of Fire Runestones.
II. Fire Runestones to be dropped will be Enchanted Fire God Runestones.
III. By dissolving God Runestones,
⇒ drop rate of Fire Runestones increases to 40%.
The Skill stays in play until reactivation of the Skill or defeated.
IV. Upon reactivation of the Skill:
⇒ Remove all Runestones to generate Enchanted God Runestones.
Active Skill CDCD 8CD 6

●“Miserable Priestess – Cassandra” Exclusive Stage ── Era of Magic Exclusive

Exclusively available every Tuesday from 7 Sep!

“Miserable Priestess – Cassandra” x1 will be guaranteed upon each clearance of the exclusive stage of “Cassandra”!

Starting from 7 Sep (Tue) 16:00, “Cassandra”, the third character of “Witches of Era of Magic”, will set up her exclusive stage. Only Summoners who pass the specific stages of “Era of Magic” are eligible for the witch’s test. When“Miserable Priestess – Cassandra”, “Star-crossed Sinner – Medea” and “Witch of Catastrophe – Circe” fight together, their Team Skill will be activated with a CD-reducing effect after entering a stage!

● Witches of Era of Magic ── Team Skill

ConditionTeam Skill
There are “Miserable Priestess – Cassandra”, “Star-crossed Sinner – Medea” and “Witch of Catastrophe – Circe” in the Team.After entering a Stage,
Skill CDs of the first “Miserable Priestess – Cassandra”, “Star-crossed Sinner – Medea” and “Witch of Catastrophe – Circe” from the left -6.

● Miserable Priestess – Cassandra── Frozen Icicles

Last Update Time: 2021-09-09 12:46

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